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Perish (Classic Sixth Edition)

Perish

Classic Sixth Edition — uncommon

Sorcery

Sets Perish has been printed in:

Perish (Classic Sixth Edition)

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3.15/10

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Cards like Perish in Classic Sixth Edition:

Agonizing Memories

Agonizing Memories

Sorcery

Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.

1.1 /10
$0.18
Ashen Powder

Ashen Powder

Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control.

4.2 /10
$0.88
Coercion

Coercion

Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.

2.9 /10
$0.14
Doomsday

Doomsday

Sorcery

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

8.3 /10
$4.17
Dry Spell

Dry Spell

Sorcery

Dry Spell deals 1 damage to each creature and each player.

2.9 /10
$0.07
Infernal Contract

Infernal Contract

Sorcery

Draw four cards. You lose half your life, rounded up.

4.3 /10
$0.37
Mind Warp

Mind Warp

Sorcery

Look at target player's hand and choose X cards from it. That player discards those cards.

1.3 /10
$0.11
Painful Memories

Painful Memories

Sorcery

Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.

2.1 /10
$0.10
Stupor

Stupor

Sorcery

Target opponent discards a card at random, then discards a card.

2.2 /10
$0.28
Syphon Soul

Syphon Soul

Sorcery

Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.

6.2 /10
$0.09
Wrath of God

Wrath of God

Sorcery

Destroy all creatures. They can't be regenerated.

9.9 /10
$3.14
Shatterstorm

Shatterstorm

Sorcery

Destroy all artifacts. They can't be regenerated.

5.3 /10
$0.50
Polymorph

Polymorph

Sorcery

Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

8.1 /10
$1.93
Pillage

Pillage

Sorcery

Destroy target artifact or land. It can't be regenerated.

6.1 /10
$0.44
Flashfires

Flashfires

Sorcery

Destroy all Plains.

3.3 /10
$0.37
Relentless Assault

Relentless Assault

Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

9.6 /10
$3.05
Tariff

Tariff

Sorcery

Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.

2.5 /10
$0.49
Tranquility

Tranquility

Sorcery

Destroy all enchantments.

4.7 /10
$0.17
Waiting in the Weeds

Waiting in the Weeds

Sorcery

Each player creates a 1/1 green Cat creature token for each untapped Forest they control.

3.9 /10
$0.70
Creeping Mold

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

5.2 /10
$0.16

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