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Pyrotechnics (Classic Sixth Edition)
Pyrotechnics (Classic Sixth Edition)

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2.14/10

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Cards like Pyrotechnics in Classic Sixth Edition:

Flashfires

Flashfires

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Destroy all Plains.

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Illicit Auction

Illicit Auction

Sorcery

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)

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Jokulhaups

Jokulhaups

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Destroy all artifacts, creatures, and lands. They can't be regenerated.

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Relentless Assault

Relentless Assault

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Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

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Shatterstorm

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Destroy all artifacts. They can't be regenerated.

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Blaze

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Blaze deals X damage to any target.

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Hammer of Bogardan

Hammer of Bogardan

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Hammer of Bogardan deals 3 damage to any target.
: Return Hammer of Bogardan from your graveyard to your hand. Activate only during your upkeep.

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Earthquake

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Earthquake deals X damage to each creature without flying and each player.

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Tremor

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Tremor deals 1 damage to each creature without flying.

3.3 /10
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Spitting Earth

Spitting Earth

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Spitting Earth deals damage to target creature equal to the number of Mountains you control.

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Agonizing Memories

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Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.

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Juxtapose

Juxtapose

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You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.

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Library of LatNam

Library of Lat-Nam

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An opponent chooses one —
• You draw three cards at the beginning of the next turn's upkeep.
• You search your library for a card, put that card into your hand, then shuffle.

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Mind Warp

Mind Warp

Sorcery

Look at target player's hand and choose X cards from it. That player discards those cards.

1.3 /10
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Ancestral Memories

Ancestral Memories

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Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

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Ashen Powder

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Put target creature card from an opponent's graveyard onto the battlefield under your control.

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Creeping Mold

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Destroy target artifact, enchantment, or land.

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Diminishing Returns

Diminishing Returns

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Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

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Elven Cache

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Return target card from your graveyard to your hand.

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Target creature gets +3/+3 and gains first strike until end of turn.

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