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Sea Monster (Classic Sixth Edition)

Sea Monster

Classic Sixth Edition — Common

Creature Serpent

Sea Monster is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Sea Monster (Classic Sixth Edition)
Price: PaperMTGO

TCGPlayer avg. price:

$0.17

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Rating:

4.17/10

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Cards like Sea Monster in Standard format:

Guardian of Tazeem

Guardian of Tazeem

Creature Sphinx (4/5)

Flying

Landfall Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

5.2 /10
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Silburlind Snapper

Silburlind Snapper

Creature Turtle (6/6)

Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.

6.8 /10
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Skaab Goliath

Skaab Goliath

Creature Zombie Giant (6/9)

As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard.

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

7.5 /10
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Sphinx of the Final Word

Sphinx of the Final Word

Creature Sphinx (5/5)

Sphinx of the Final Word can't be countered.

Flying, hexproof

Instant and sorcery spells you control can't be countered by spells or abilities.

7.6 /10
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Alhammarret  High Arbiter

Alhammarret, High Arbiter

Legendary Creature Sphinx (5/5)

Flying

As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way.

Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

5.5 /10
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Salvage Scuttler

Salvage Scuttler

Creature Crab (4/4)

Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.

5.5 /10
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Hightide Hermit

Hightide Hermit

Creature Crab (4/4)

Defender

When Hightide Hermit enters the battlefield, you get (four energy counters).

Pay : Hightide Hermit can attack this turn as though it didn't have defender.

6.4 /10
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Icefall Regent

Icefall Regent

Creature Dragon (4/3)

Flying

When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.

Spells your opponents cast that target Icefall Regent cost more to cast.

6.9 /10
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Gearseeker Serpent

Gearseeker Serpent

Creature Serpent (5/6)

Gearseeker Serpent costs less to cast for each artifact you control.

: Gearseeker Serpent can't be blocked this turn.

7.4 /10
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Willbreaker

Willbreaker

Creature Human Wizard (2/3)

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.

5.4 /10
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Bastion Inventor

Bastion Inventor

Creature Vedalken Artificer (4/4)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

5.5 /10
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Windrider Patrol

Windrider Patrol

Creature Merfolk Wizard (4/3)

Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.9 /10
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Mahamoti Djinn

Mahamoti Djinn

Creature Djinn (5/6)

Flying (This creature can't be blocked except by creatures with flying or reach.)

7 /10
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Geralf s Masterpiece

Geralf's Masterpiece

Creature Zombie Horror (7/7)

Flying

Geralf's Masterpiece gets -1/-1 for each card in your hand.

, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

6.9 /10
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Aethertide Whale

Aethertide Whale

Creature Whale (6/4)

Flying

When Aethertide Whale enters the battlefield, you get (six energy counters).

Pay : Return Aethertide Whale to its owner's hand.

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Lamplighter of Selhoff

Lamplighter of Selhoff

Creature Zombie Horror (3/5)

When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.

6.5 /10
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Wave Wing Elemental

Wave-Wing Elemental

Creature Elemental (3/4)

Flying

Landfall Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

6.2 /10
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Aethersquall Ancient

Aethersquall Ancient

Creature Leviathan (6/6)

Flying

At the beginning of your upkeep, you get (three energy counters).

Pay : Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.

5.4 /10
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Wind Kin Raiders

Wind-Kin Raiders

Creature Human Artificer (4/3)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Flying

5.7 /10
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Final Iteration

Final Iteration

Creature Insect Horror (5/4)

Flying

Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.

5.1 /10
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