Shatter
Classic Sixth Edition — common
Instant
Classic Sixth Edition — common
Instant
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Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Instant
Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Instant
You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to .
Sorcery
Target creature gets +3/+3 and gains first strike until end of turn.
Sorcery
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Instant
Destroy target creature that was dealt damage this turn. It can't be regenerated.
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