Syphon Soul
Classic Sixth Edition — common
Sorcery
Sets Syphon Soul has been printed in:
Classic Sixth Edition — common
Sorcery
Sets Syphon Soul has been printed in:
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Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
Sorcery
Target opponent reveals their hand. You choose a card from it. That player discards that card.
Sorcery
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Sorcery
Look at target player's hand and choose X cards from it. That player discards those cards.
Sorcery
Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
Sorcery
Put target creature card from an opponent's graveyard onto the battlefield under your control.
Sorcery
Hammer of Bogardan deals 3 damage to any target.
: Return Hammer of Bogardan from your graveyard to your hand. Activate only during your upkeep.
Sorcery
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Sorcery
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Sorcery
Target player discards two cards, then draws as many cards as they discarded this way.
Sorcery
You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.
Sorcery
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Sorcery
Target creature gets +3/+3 and gains first strike until end of turn.
Sorcery
Each player draws a card for each creature card in their graveyard.
Sorcery
Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.
Sorcery
Each player creates a 1/1 green Cat creature token for each untapped Forest they control.
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