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Tariff (Classic Sixth Edition)

Tariff

Classic Sixth Edition — rare

Sorcery

Sets Tariff has been printed in:

Tariff (Classic Sixth Edition)

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Rating:

2.48/10

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Cards like Tariff in Classic Sixth Edition:

Juxtapose

Juxtapose

Sorcery

You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.

2.8 /10
$0.29
Forget

Forget

Sorcery

Target player discards two cards, then draws as many cards as they discarded this way.

1.5 /10
$0.28
Tidal Surge

Tidal Surge

Sorcery

Tap up to three target creatures without flying.

1.3 /10
$0.07
Wrath of God

Wrath of God

Sorcery

Destroy all creatures. They can't be regenerated.

9.9 /10
$3.14
Dry Spell

Dry Spell

Sorcery

Dry Spell deals 1 damage to each creature and each player.

2.8 /10
$0.06
Painful Memories

Painful Memories

Sorcery

Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.

2.1 /10
$0.10
Spitting Earth

Spitting Earth

Sorcery

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

6.4 /10
$0.07
Fit of Rage

Fit of Rage

Sorcery

Target creature gets +3/+3 and gains first strike until end of turn.

2.4 /10
$0.10
Icatian Town

Icatian Town

Sorcery

Create four 1/1 white Citizen creature tokens.

0.9 /10
$0.23
Rampant Growth

Rampant Growth

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
$0.33
Summer Bloom

Summer Bloom

Sorcery

You may play up to three additional lands this turn.

8.8 /10
$0.59
Reprisal

Reprisal

Instant

Destroy target creature with power 4 or greater. It can't be regenerated.

4.1 /10
$0.19
Disenchant

Disenchant

Instant

Destroy target artifact or enchantment.

9.7 /10
$0.15
Illicit Auction

Illicit Auction

Sorcery

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)

6 /10
$1.98
Remedy

Remedy

Instant

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

3.9 /10
$0.10
Waiting in the Weeds

Waiting in the Weeds

Sorcery

Each player creates a 1/1 green Cat creature token for each untapped Forest they control.

3.9 /10
$0.67
Polymorph

Polymorph

Sorcery

Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

8.1 /10
$1.93
Ashen Powder

Ashen Powder

Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control.

4.2 /10
$0.88
Earthquake

Earthquake

Sorcery

Earthquake deals X damage to each creature without flying and each player.

9.3 /10
$2.28
Hurricane

Hurricane

Sorcery

Hurricane deals X damage to each creature with flying and each player.

7.4 /10
$0.34

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