Terror
Classic Sixth Edition — common
Instant
Classic Sixth Edition — common
Instant
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Destroy target creature that was dealt damage this turn. It can't be regenerated.
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
Instant
You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to .
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Sorcery
Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
Instant
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
Instant
Exile target nonwhite attacking creature. You gain life equal to its toughness.
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