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Into the North (Coldsnap)

Into the North

Coldsnap — common

Sorcery

Sets Into the North has been printed in:

Into the North (Coldsnap)

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Rating:

8.91/10

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Cards like Into the North in Coldsnap:

Sound the Call

Sound the Call

Sorcery

Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."

0.1 /10
$0.07
Surging Dementia

Surging Dementia

Sorcery

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Target player discards a card.

0.2 /10
$0.12
Resize

Resize

Instant

Target creature gets +3/+3 until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

2.5 /10
$0.18
Icefall

Icefall

Sorcery

Destroy target artifact or land.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

3.8 /10
$0.22
Rite of Flame

Rite of Flame

Sorcery

Add , then add for each card named Rite of Flame in each graveyard.

9.6 /10
$2.89
Cryoclasm

Cryoclasm

Sorcery

Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.

1 /10
$0.25
Deathmark

Deathmark

Sorcery

Destroy target green or white creature.

3.3 /10
$0.20
Feast of Flesh

Feast of Flesh

Sorcery

Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.

0.4 /10
$0.11
Fury of the Horde

Fury of the Horde

Sorcery

You may exile two red cards from your hand rather than pay this spell's mana cost.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

8.3 /10
$4.39
Sunscour

Sunscour

Sorcery

You may exile two white cards from your hand rather than pay this spell's mana cost.
Destroy all creatures.

3.8 /10
$1.40
Grim Harvest

Grim Harvest

Instant

Return target creature card from your graveyard to your hand.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

4.5 /10
$0.21
Perilous Research

Perilous Research

Instant

Draw two cards, then sacrifice a permanent.

7.5 /10
$0.46
Rune Snag

Rune Snag

Instant

Counter target spell unless its controller pays plus an additional for each card named Rune Snag in each graveyard.

1.6 /10
$0.08
Suns Bounty

Sun's Bounty

Instant

You gain 4 life.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

1.1 /10
$0.13
Surging Flame

Surging Flame

Instant

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Surging Flame deals 2 damage to any target.

0.1 /10
$0.10
Flashfreeze

Flashfreeze

Instant

Counter target red or green spell.

3.4 /10
$0.16
Kjeldoran War Cry

Kjeldoran War Cry

Instant

Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.

0.1 /10
$0.16
Mystic Melting

Mystic Melting

Instant

Destroy target artifact or enchantment.
Draw a card at the beginning of the next turn's upkeep.

2 /10
$0.20
Swift Maneuver

Swift Maneuver

Instant

Prevent the next 2 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

1.2 /10
$0.06
Commandeer

Commandeer

Instant

You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)

8.1 /10
~$18

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