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Sunscour (Coldsnap)

Sunscour

Coldsnap — Rare

Sorcery

Sunscour is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Sunscour (Coldsnap)
Price: PaperMTGO

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$0.90

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Rating:

8.08/10

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Cards like Sunscour in Standard format:

Descend upon the Sinful

Descend upon the Sinful

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Exile all creatures.

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Approach of the Second Sun

Approach of the Second Sun

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If Approach of the Second Sun was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

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Deploy the Gatewatch

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Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

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Hour of Revelation

Hour of Revelation

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Hour of Revelation costs less to cast if there are ten or more nonland permanents on the battlefield.

Destroy all nonland permanents.

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Providence

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You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.

Your life total becomes 26.

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Rishkar s Expertise

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Draw cards equal to the greatest power among creatures you control.

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--
Seasons Past

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Fumigate

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Destroy all creatures. You gain 1 life for each creature destroyed this way.

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Hazoret s Undying Fury

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Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.

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Sram s Expertise

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Create three 1/1 colorless Servo artifact creature tokens.

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Ever After

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Sorcery

Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.

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Dusk    Dawn
//

Dusk // Dawn

Sorcery // Sorcery

Destroy all creatures with power 3 or greater.

//

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Return all creature cards with power 2 or less from your graveyard to your hand.

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Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.

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Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

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Planar Outburst

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Destroy all nonland creatures.

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Crush of Tentacles

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Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

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Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

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Create two 2/2 white Knight Ally creature tokens.

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Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.

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