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Diviner Spirit (Commander 2013 Edition)

Diviner Spirit

Commander 2013 Edition — Uncommon

Creature Spirit

Diviner Spirit is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Diviner Spirit (Commander 2013 Edition)
Price: PaperMTGO

TCGPlayer avg. price:

$0.22

$0.04 $0.22 $1.21
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Rating:

5.86/10

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Cards like Diviner Spirit in Standard format:

Windrider Patrol

Windrider Patrol

Creature Merfolk Wizard (4/3)

Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.9 /10
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Deepfathom Skulker

Deepfathom Skulker

Creature Eldrazi (4/4)

Devoid (This card has no color.)

Whenever a creature you control deals combat damage to a player, you may draw a card.

: Target creature can't be blocked this turn. ( represents colorless mana.)

5.3 /10
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Bearer of Overwhelming Truths

Bearer of Overwhelming Truths

Creature Human Wizard (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

5.3 /10
--
Wharf Infiltrator

Wharf Infiltrator

Creature Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

Whenever you discard a creature card, you may pay . If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

6 /10
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Skyship Plunderer

Skyship Plunderer

Creature Human Pirate (2/1)

Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

7 /10
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Forgotten Creation

Forgotten Creation

Creature Zombie Horror (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

5.8 /10
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Empyreal Voyager

Empyreal Voyager

Creature Vedalken Scout (2/3)

Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many (energy counters).

6.3 /10
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Lamplighter of Selhoff

Lamplighter of Selhoff

Creature Zombie Horror (3/5)

When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.

6.5 /10
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Advanced Stitchwing

Advanced Stitchwing

Creature Zombie Horror (3/4)

Flying

, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.

6 /10
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Stitchwing Skaab

Stitchwing Skaab

Creature Zombie Horror (3/1)

Flying

, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped.

6.3 /10
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Weldfast Wingsmith

Weldfast Wingsmith

Creature Human Artificer (3/3)

Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn.

5.7 /10
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Guardian of Tazeem

Guardian of Tazeem

Creature Sphinx (4/5)

Flying

Landfall Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

5.2 /10
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Identity Thief

Identity Thief

Creature Shapeshifter (0/3)

Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

5.5 /10
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Docent of Perfection

Docent of Perfection

Creature Insect Horror (5/4)

Flying

Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.

6.3 /10
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Laboratory Brute

Laboratory Brute

Creature Zombie Horror (3/3)

When Laboratory Brute enters the battlefield, put the top four cards of your library into your graveyard.

6.9 /10
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Wave Wing Elemental

Wave-Wing Elemental

Creature Elemental (3/4)

Flying

Landfall Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

6.2 /10
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Salvage Scuttler

Salvage Scuttler

Creature Crab (4/4)

Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.

5.5 /10
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Geralf s Masterpiece

Geralf's Masterpiece

Creature Zombie Horror (7/7)

Flying

Geralf's Masterpiece gets -1/-1 for each card in your hand.

, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

6.9 /10
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Final Iteration

Final Iteration

Creature Insect Horror (5/4)

Flying

Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.

5.1 /10
--
Niblis of Frost

Niblis of Frost

Creature Spirit (3/3)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

6.2 /10
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