Advanced card search Random card
Angelic Field Marshal (Commander 2014)

Angelic Field Marshal

Commander 2014 — Rare

Creature Angel

Angelic Field Marshal is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Angelic Field Marshal (Commander 2014)
Price: PaperMTGO

TCGPlayer avg. price:

$0.75

$0.24 $0.75 $1.09
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

7.33/10

Rate This:

Cards like Angelic Field Marshal in Standard format:

Angel of Invention

Angel of Invention

Creature Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

9 /10
$9.94
Archangel Avacyn

Archangel Avacyn

Legendary Creature Angel (4/4)

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

9.6 /10
~$11
Dawnfeather Eagle

Dawnfeather Eagle

Creature Bird (3/3)

Flying

When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

1.1 /10
$0.13
Odric  Lunarch Marshal

Odric, Lunarch Marshal

Legendary Creature Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

8 /10
$0.84
Tah Crop Elite

Tah-Crop Elite

Creature Bird Warrior (2/2)

Flying

You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)

1 /10
$0.13
Makindi Patrol

Makindi Patrol

Creature Human Knight Ally (2/3)

Rally Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

0.2 /10
$0.10
General Tazri

General Tazri

Legendary Creature Human Ally (3/4)

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.

: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

7.7 /10
$0.62
Sanctifier of Souls

Sanctifier of Souls

Creature Human Cleric (2/3)

Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.

, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

5.9 /10
$0.33
Inquisitor s Ox

Inquisitor's Ox

Creature Ox (2/5)

Delirium Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.

0.8 /10
--
Inspiring Captain

Inspiring Captain

Creature Human Knight (3/3)

When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.

1.1 /10
$0.13
Hero of Goma Fada

Hero of Goma Fada

Creature Human Knight Ally (4/3)

Rally Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

6.3 /10
$0.29
Imperial Aerosaur

Imperial Aerosaur

Creature Dinosaur (3/3)

Flying

When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

5 /10
$0.18
Lantern Scout

Lantern Scout

Creature Human Scout Ally (3/2)

Rally Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

7.1 /10
$0.36
Drogskol Shieldmate

Drogskol Shieldmate

Creature Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

4.1 /10
$0.20
Paranoid Parish Blade

Paranoid Parish-Blade

Creature Human Soldier (3/2)

Delirium Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.

5.1 /10
$0.20
Herald of the Fair

Herald of the Fair

Creature Human (3/2)

When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.

0.6 /10
$0.10
Ondu Greathorn

Ondu Greathorn

Creature Beast (2/3)

First strike

Landfall Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

0.2 /10
$0.11
Reaper of Flight Moonsilver

Reaper of Flight Moonsilver

Creature Angel (3/3)

Flying

Delirium Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.

5.1 /10
$0.20
Embodiment of Insight

Embodiment of Insight

Creature Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

4.7 /10
$0.20
Militant Inquisitor

Militant Inquisitor

Creature Human Cleric (2/3)

Militant Inquisitor gets +1/+0 for each Equipment you control.

1.3 /10
$0.13

© 2017 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.