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Lifeblood Hydra (Commander 2014)

Lifeblood Hydra

Commander 2014 — Rare

Creature — Hydra

Lifeblood Hydra is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Lifeblood Hydra (Commander 2014)
Price: PaperMTGO

TCGPlayer avg. price:

$2.86

$1.70 $2.86 $6.46
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Cards like Lifeblood Hydra in Standard format:

Champion of Wits

Champion of Wits

Creature — Naga Wizard (2/1)

When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)

10 /10
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Sunscourge Champion

Sunscourge Champion

Creature — Human Wizard (2/3)

When Sunscourge Champion enters the battlefield, you gain life equal to its power.

Eternalize—, Discard a card. (, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

10 /10
$0.25
Exemplar of Strength

Exemplar of Strength

Creature — Human Warrior (4/4)

When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control.

Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.

0.7 /10
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Peema Aether Seer

Peema Aether-Seer

Creature — Elf Druid (3/2)

When Peema Aether-Seer enters the battlefield, you get an amount of (energy counters) equal to the greatest power among creatures you control.

Pay : Target creature blocks this turn if able.

4.2 /10
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Maulfist Revolutionary

Maulfist Revolutionary

Creature — Human Warrior (3/3)

Trample

When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

4.1 /10
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Armorcraft Judge

Armorcraft Judge

Creature — Elf Artificer (3/3)

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

3.9 /10
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Scrounging Bandar

Scrounging Bandar

Creature — Cat Monkey (0/0)

Scrounging Bandar enters the battlefield with two +1/+1 counters on it.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.

0.2 /10
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Highspire Artisan

Highspire Artisan

Creature — Elf Artificer (0/3)

Reach (This creature can block creatures with flying.)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

1.5 /10
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Woodland Wanderer

Woodland Wanderer

Creature — Elemental (2/2)

Vigilance, trample

Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

6.1 /10
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Peema Outrider

Peema Outrider

Creature — Elf Artificer (3/3)

Trample

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

0.5 /10
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Greenwheel Liberator

Greenwheel Liberator

Creature — Elf Warrior (2/1)

Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

7.4 /10
$0.46
Rishkar  Peema Renegade

Rishkar, Peema Renegade

Legendary Creature — Elf Druid (2/2)

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.

Each creature you control with a counter on it has ": Add to your mana pool."

9 /10
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Thriving Rhino

Thriving Rhino

Creature — Rhino (2/3)

When Thriving Rhino enters the battlefield, you get (two energy counters).

Whenever Thriving Rhino attacks, you may pay . If you do, put a +1/+1 counter on it.

0.2 /10
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Undergrowth Champion

Undergrowth Champion

Creature — Elemental (2/2)

If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.

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Foul Emissary

Foul Emissary

Creature — Human Horror (1/1)

When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.

3.1 /10
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Resilient Khenra

Resilient Khenra

Creature — Jackal Wizard (2/2)

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

10 /10
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Bristling Hydra

Bristling Hydra

Creature — Hydra (4/3)

When Bristling Hydra enters the battlefield, you get (three energy counters).

Pay : Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

8.2 /10
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Tireless Tracker

Tireless Tracker

Creature — Human Scout (3/2)

Whenever a land enters the battlefield under your control, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.

9.5 /10
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Silkweaver Elite

Silkweaver Elite

Creature — Elf Archer (2/2)

Reach (This creature can block creatures with flying.)

Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.

0.5 /10
$0.15
Quarry Hauler

Quarry Hauler

Creature — Camel (4/3)

When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

0 /10
$0.14

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