Whitemane Lion
Commander 2014 — common
Creature — Cat
Sets Whitemane Lion has been printed in:
Commander 2014 — common
Creature — Cat
Sets Whitemane Lion has been printed in:
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Buy now! ▶Creature — Human Cleric (2/2)
Flash
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Creature — Human Cleric (2/2)
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature — Angel (5/5)
Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Illusion (1/3)
Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Fathom Seer is turned face up, draw two cards.
Creature — Elemental (3/1)
Flying
When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Snow Creature — Angel (4/5)
Flying, vigilance
: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
Artifact Creature — Construct (1/1)
Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.
When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may cast this card without paying its mana cost. It has haste.)
Creature — Human Monk (0/0)
Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.
Creature — Angel (5/4)
Flash
Flying
When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.
Creature — Human Soldier (2/2)
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.
Creature — Human Knight (2/2)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Silverblade Paladin is paired with another creature, both creatures have double strike.
Creature — Giant (6/6)
Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature — Elf Scout Ranger (1/1)
When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Artifact Creature — Myr (1/1)
When Myr Retriever dies, return another target artifact card from your graveyard to your hand.
Creature — Angel (5/5)
Flying
Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
Creature — Avatar (0/0)
Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature — Human Cleric (1/2)
Morbid — , Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
Creature — Angel (4/5)
Flying
When Sunblast Angel enters the battlefield, destroy all tapped creatures.
Creature — Angel (3/3)
Flying
Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.
Creature — Elf Shaman (1/1)
When Elvish Visionary enters the battlefield, draw a card.
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