Cold-Eyed Selkie
Commander 2015 — rare
Creature — Merfolk Rogue
Sets Cold-Eyed Selkie has been printed in:
Commander 2015 — rare
Creature — Merfolk Rogue
Sets Cold-Eyed Selkie has been printed in:
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Buy now! ▶Creature — Beast (2/3)
Flying
Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Creature — Human Ninja (2/2)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
Snow Creature — Snake (1/3)
Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.
Whenever Ohran Viper deals combat damage to a player, you may draw a card.
Creature — Snake (3/3)
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Broodbirth Viper deals combat damage to a player, you may draw a card.
Creature — Dragon (4/4)
Flying
Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.
Legendary Creature — Phyrexian Elf Warrior (3/3)
Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
Creature — Snake (2/2)
Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl.
Creature — Spirit (4/4)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature — Dragon Wizard (5/5)
Flying
Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.
Creature — Merfolk Wizard (2/2)
When Wistful Selkie enters the battlefield, draw a card.
Creature — Spirit (4/4)
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.
Creature — Snake Elf Druid (1/1)
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Legendary Creature — Snake Wizard (2/2)
: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.
Creature — Snake (2/2)
Flash
When Mystic Snake enters the battlefield, counter target spell.
Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card.
, : Creatures your opponents control attack this turn if able.
Enchantment Creature — Hag (3/4)
Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.
Creature — Human Druid (0/2)
Whenever you cast an enchantment spell, you may draw a card.
Legendary Creature — Human Shaman (3/4)
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
Legendary Creature — Goblin Wizard (2/2)
Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter.
Instant and sorcery spells you cast cost less to cast for each experience counter you have.
Creature — Vedalken Wizard (2/2)
, : Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
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