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Command Beacon (Commander 2015)

Command Beacon

Commander 2015 — rare

Land

Command Beacon legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Not legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Not legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Not legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Not legal

Command Beacon (Commander 2015)

TCGPlayer low price:

$10.87

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Rating:

9.92/10

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Looking for similar cards in Standard?
Here are cards like Command Beacon in Standard format:

Hidden Cataract

Hidden Cataract

Land — Cave

Hidden Cataract enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

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Hidden Courtyard

Hidden Courtyard

Land — Cave

Hidden Courtyard enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

7.5 /10
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Hidden Necropolis

Hidden Necropolis

Land — Cave

Hidden Necropolis enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

7.5 /10
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Hidden Nursery

Hidden Nursery

Land — Cave

Hidden Nursery enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

8 /10
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Hidden Volcano

Hidden Volcano

Land — Cave

Hidden Volcano enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

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Edgewall Inn

Edgewall Inn

Land

Edgewall Inn enters the battlefield tapped.
As Edgewall Inn enters the battlefield, choose a color.
: Add one mana of the chosen color.
, , Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand.

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Blast Zone

Blast Zone

Land

Blast Zone enters the battlefield with a charge counter on it.
: Add .
, : Put X charge counters on Blast Zone.
, , Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.

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Hostile Hostel  Creeping Inn

Hostile Hostel // Creeping Inn

Land // Artifact Creature — Horror Construct (0/0)

: Add .
, , Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.

Creeping Inn

Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn.
: Creeping Inn phases out.

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Arid Archway

Arid Archway

Land — Desert

Arid Archway enters the battlefield tapped.
When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add .

5.1 /10
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Botanical Plaza

Botanical Plaza

Land

Botanical Plaza enters the battlefield tapped.
: Add or .
, , Sacrifice Botanical Plaza: Draw a card.

8.5 /10
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Bucolic Ranch

Bucolic Ranch

Land — Desert

: Add .
: Add one mana of any color. Spend this mana only to cast a Mount spell.
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Captivating Cave

Captivating Cave

Land — Cave

: Add .
, : Add one mana of any color.
, , Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery.

7.1 /10
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Demolition Field

Demolition Field

Land

: Add .
, , Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

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Field of Ruin

Field of Ruin

Land

: Add .
, , Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

9.8 /10
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Fomori Vault

Fomori Vault

Land

: Add .
, , Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

4.4 /10
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Fortified Beachhead

Fortified Beachhead

Land

As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.
: Add or .
, : Soldiers you control get +1/+1 until end of turn.

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Promising Vein

Promising Vein

Land — Cave

: Add .
, , Sacrifice Promising Vein: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

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Public Thoroughfare

Public Thoroughfare

Land

Public Thoroughfare enters the battlefield tapped.
When Public Thoroughfare enters the battlefield, sacrifice it unless you tap an untapped artifact or land you control.
: Add one mana of any color.

4.9 /10
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Racers Ring

Racers' Ring

Land

Racers' Ring enters the battlefield tapped.
: Add or .
, , Sacrifice Racers' Ring: Draw a card.

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Roadside Reliquary

Roadside Reliquary

Land

: Add .
, , Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.

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