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Ezuri  Claw of Progress (Commander 2015)

Ezuri, Claw of Progress

Commander 2015 — mythic

Legendary Creature — Phyrexian Elf Warrior

Sets Ezuri, Claw of Progress has been printed in:

Ezuri  Claw of Progress (Commander 2015)

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Cards like Ezuri, Claw of Progress in Commander 2015:

Meren of Clan Nel Toth

Meren of Clan Nel Toth

Legendary Creature — Human Shaman (3/4)

Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

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Mizzix of the Izmagnus

Mizzix of the Izmagnus

Legendary Creature — Goblin Wizard (2/2)

Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter.
Instant and sorcery spells you cast cost less to cast for each experience counter you have.

8.2 /10
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Daxos the Returned

Daxos the Returned

Legendary Creature — Zombie Soldier (2/2)

Whenever you cast an enchantment spell, you get an experience counter.
: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."

7.7 /10
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Kalemne Disciple of Iroas

Kalemne, Disciple of Iroas

Legendary Creature — Giant Soldier (3/3)

Double strike, vigilance
Whenever you cast a creature spell with mana value 5 or greater, you get an experience counter.
Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have.

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Bloodspore Thrinax

Bloodspore Thrinax

Creature — Lizard (2/2)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.

7.8 /10
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Mystic Snake

Mystic Snake

Creature — Snake (2/2)

Flash
When Mystic Snake enters the battlefield, counter target spell.

8.6 /10
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Trygon Predator

Trygon Predator

Creature — Beast (2/3)

Flying
Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

8.8 /10
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ColdEyed Selkie

Cold-Eyed Selkie

Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

9.4 /10
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Kaseto Orochi Archmage

Kaseto, Orochi Archmage

Legendary Creature — Snake Wizard (2/2)

: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.

6.7 /10
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Mycoloth

Mycoloth

Creature — Fungus (4/4)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.

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Fumiko the Lowblood

Fumiko the Lowblood

Legendary Creature — Human Samurai (3/2)

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
Creatures your opponents control attack each combat if able.

8.3 /10
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Lorescale Coatl

Lorescale Coatl

Creature — Snake (2/2)

Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl.

7.1 /10
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Wistful Selkie

Wistful Selkie

Creature — Merfolk Wizard (2/2)

When Wistful Selkie enters the battlefield, draw a card.

3.4 /10
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Mazirek Kraul Death Priest

Mazirek, Kraul Death Priest

Legendary Creature — Insect Shaman (2/2)

Flying
Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.

9.3 /10
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Prime Speaker Zegana

Prime Speaker Zegana

Legendary Creature — Merfolk Wizard (1/1)

Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.

9 /10
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Forgotten Ancient

Forgotten Ancient

Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

9.8 /10
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Corpse Augur

Corpse Augur

Creature — Zombie Wizard (4/2)

When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.

8.6 /10
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Dreadbringer Lampads

Dreadbringer Lampads

Enchantment Creature — Nymph (4/2)

Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

3.5 /10
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Nighthowler

Nighthowler

Enchantment Creature — Horror (0/0)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

9 /10
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Centaur Vinecrasher

Centaur Vinecrasher

Creature — Plant Centaur (1/1)

Trample
Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay . If you do, return Centaur Vinecrasher from your graveyard to your hand.

6.1 /10
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