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Overwhelming Stampede (Commander 2015)
Overwhelming Stampede (Commander 2015)

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Rating:

9.81/10

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Cards like Overwhelming Stampede in Commander 2015:

Overrun

Overrun

Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

9.3 /10
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Pathbreaker Ibex

Pathbreaker Ibex

Creature — Goat (3/3)

Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

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Verdant Confluence

Verdant Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Return target permanent card from your graveyard to your hand.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

6.2 /10
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Desert Twister

Desert Twister

Sorcery

Destroy target permanent.

5.2 /10
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Spider Spawning

Spider Spawning

Sorcery

Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Stolen Goods

Stolen Goods

Sorcery

Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

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Chain Reaction

Chain Reaction

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Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

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Sleep

Sleep

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Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

8.3 /10
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Deadly Tempest

Deadly Tempest

Sorcery

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

9.2 /10
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Ezuris Predation

Ezuri's Predation

Sorcery

For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.

9.6 /10
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Righteous Confluence

Righteous Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.

5.6 /10
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Sever the Bloodline

Sever the Bloodline

Sorcery

Exile target creature and all other creatures with the same name as that creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.1 /10
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Barter in Blood

Barter in Blood

Sorcery

Each player sacrifices two creatures.

6.4 /10
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Dawn to Dusk

Dawn to Dusk

Sorcery

Choose one or both —
• Return target enchantment card from your graveyard to your hand.
• Destroy target enchantment.

4.8 /10
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Mystic Retrieval

Mystic Retrieval

Sorcery

Return target instant or sorcery card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.8 /10
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Open the Vaults

Open the Vaults

Sorcery

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

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Rise from the Grave

Rise from the Grave

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

7.2 /10
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Fiery Confluence

Fiery Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.

9.4 /10
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Gild

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Sorcery

Exile target creature. Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")

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Mizzixs Mastery

Mizzix's Mastery

Sorcery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

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