Scytheclaw
Commander 2015 — rare
Artifact — Equipment
Sets Scytheclaw has been printed in:
Commander 2015 — rare
Artifact — Equipment
Sets Scytheclaw has been printed in:
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Buy now! ▶Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card.
, : Creatures your opponents control attack this turn if able.
Artifact Creature — Phyrexian Horror (0/0)
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
Artifact — Equipment
Equipped creature gets +3/+0 and has trample and lifelink.
Equip
Artifact
At the beginning of your upkeep, draw a card.
: Staff of Nin deals 1 damage to any target.
Artifact
Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
Artifact
Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.
Artifact — Equipment
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip
Artifact
As Seal of the Guildpact enters the battlefield, choose two colors.
Each spell you cast costs less to cast for each of the chosen colors it is.
Artifact Creature — Golem (2/2)
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.
Artifact — Equipment
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
Artifact — Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact — Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact — Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact Creature — Minotaur Wizard (3/6)
: Return Etherium-Horn Sorcerer to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Artifact
Orochi Hatchery enters the battlefield with X charge counters on it.
, : Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.
Artifact Creature — Sphinx (4/4)
Flying
When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Artifact
: Add or .
: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Artifact
As Urza's Incubator enters the battlefield, choose a creature type.
Creature spells of the chosen type cost less to cast.
Artifact
Basalt Monolith doesn't untap during your untap step.
: Add .
: Untap Basalt Monolith.
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