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Aeon Chronicler (Commander 2016)

Aeon Chronicler

Commander 2016 — rare

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Aeon Chronicler (Commander 2016)

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Cards like Aeon Chronicler in Commander 2016:

Psychosis Crawler

Psychosis Crawler

Artifact Creature — Phyrexian Horror (0/0)

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.

9.8 /10
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Consuming Aberration

Consuming Aberration

Creature — Horror (0/0)

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

9.5 /10
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Academy Elite

Academy Elite

Creature — Human Wizard (0/0)

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

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Master of Etherium

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Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.

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Rubblehulk

Rubblehulk

Creature — Elemental (0/0)

Rubblehulk's power and toughness are each equal to the number of lands you control.
Bloodrush — , Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

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Deepglow Skate

Deepglow Skate

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When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.

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Master Biomancer

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Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

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Fathom Mage

Fathom Mage

Creature — Human Wizard (1/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.

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Faerie Artisans

Faerie Artisans

Creature — Faerie Artificer (2/2)

Flying
Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.

8.3 /10
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Kynaios and Tiro of Meletis

Kynaios and Tiro of Meletis

Legendary Creature — Human Soldier (2/8)

At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.

7.9 /10
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Chasm Skulker

Chasm Skulker

Creature — Squid Horror (1/1)

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.
When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

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EtheriumHorn Sorcerer

Etherium-Horn Sorcerer

Artifact Creature — Minotaur Wizard (3/6)

: Return Etherium-Horn Sorcerer to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

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Ethersworn Adjudicator

Ethersworn Adjudicator

Artifact Creature — Vedalken Knight (4/4)

Flying
, : Destroy target creature or enchantment.
: Untap Ethersworn Adjudicator.

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Horizon Chimera

Horizon Chimera

Creature — Chimera (3/2)

Flash
Flying, trample
Whenever you draw a card, you gain 1 life.

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Kraum Ludevics Opus

Kraum, Ludevic's Opus

Legendary Creature — Zombie Horror (4/4)

Flying, haste
Whenever an opponent casts their second spell each turn, draw a card.
Partner (You can have two commanders if both have partner.)

8 /10
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Yidris Maelstrom Wielder

Yidris, Maelstrom Wielder

Legendary Creature — Ogre Wizard (5/4)

Trample
Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

7.9 /10
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Zedruu the Greathearted

Zedruu the Greathearted

Legendary Creature — Minotaur Monk (2/4)

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
: Target opponent gains control of target permanent you control.

7.4 /10
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Charging Cinderhorn

Charging Cinderhorn

Creature — Elemental Ox (4/2)

Haste
At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.

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GlintEye Nephilim

Glint-Eye Nephilim

Creature — Nephilim (2/2)

Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.

5.9 /10
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Atraxa Praetors Voice

Atraxa, Praetors' Voice

Legendary Creature — Phyrexian Angel Horror (4/4)

Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.5 /10
--

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