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Everlasting Torment (Commander 2016)

Everlasting Torment

Commander 2016 — Rare

Enchantment

Sets Everlasting Torment has been printed in:

Everlasting Torment (Commander 2016)
Price: PaperMTGO

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$1.20

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7.27/10

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Cards like Everlasting Torment in Commander 2016:

Iroas  God of Victory

Iroas, God of Victory

Legendary Enchantment Creature God (7/4)

Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control have menace.

Prevent all damage that would be dealt to attacking creatures you control.

9 /10
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Breath of Fury

Breath of Fury

Enchantment Aura

Enchant creature you control

When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.

5.7 /10
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Frenzied Fugue

Frenzied Fugue

Enchantment Aura

Enchant permanent

When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.

5.5 /10
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Necrogenesis

Necrogenesis

Enchantment

: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.

3.4 /10
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Waste Not

Waste Not

Enchantment

Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.

Whenever an opponent discards a land card, add to your mana pool.

Whenever an opponent discards a noncreature, nonland card, draw a card.

1 /10
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Blind Obedience

Blind Obedience

Enchantment

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Artifacts and creatures your opponents control enter the battlefield tapped.

8.5 /10
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Propaganda

Propaganda

Enchantment

Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

9.2 /10
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Oath of Druids

Oath of Druids

Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.

8.5 /10
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Duelist s Heritage

Duelist's Heritage

Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

8.3 /10
--
Bred for the Hunt

Bred for the Hunt

Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

3.4 /10
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Ghostly Prison

Ghostly Prison

Enchantment

Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

9.2 /10
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Beastmaster Ascension

Beastmaster Ascension

Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

8.3 /10
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Hoofprints of the Stag

Hoofprints of the Stag

Tribal Enchantment Elemental

Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.

, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate this ability only during your turn.

6.5 /10
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Citadel Siege

Citadel Siege

Enchantment

As Citadel Siege enters the battlefield, choose Khans or Dragons.

Khans At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

Dragons At the beginning of combat on each opponent's turn, tap target creature that player controls.

5.8 /10
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Evolutionary Escalation

Evolutionary Escalation

Enchantment

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

5.6 /10
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Rites of Flourishing

Rites of Flourishing

Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Each player may play an additional land on each of his or her turns.

7.7 /10
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Brave the Sands

Brave the Sands

Enchantment

Creatures you control have vigilance.

Each creature you control can block an additional creature each combat.

5.6 /10
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Vial Smasher the Fierce

Vial Smasher the Fierce

Legendary Creature Goblin Berserker (2/3)

Whenever you cast your first spell each turn, Vial Smasher the Fierce deals damage equal to that spell's converted mana cost to an opponent chosen at random.

Partner (You can have two commanders if both have partner.)

0 /10
--
Curse of Vengeance

Curse of Vengeance

Enchantment Aura Curse

Enchant player

Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance.

When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance.

7.2 /10
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Breya  Etherium Shaper

Breya, Etherium Shaper

Legendary Artifact Creature Human (4/4)

When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.

, Sacrifice two artifacts: Choose one

Breya deals 3 damage to target player.

Target creature gets -4/-4 until end of turn.

You gain 5 life.

0.5 /10
--

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