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Frenzied Fugue (Commander 2016)

Frenzied Fugue

Commander 2016 — uncommon

Enchantment — Aura

Sets Frenzied Fugue has been printed in:

Frenzied Fugue (Commander 2016)

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Cards like Frenzied Fugue in Commander 2016:

Breath of Fury

Breath of Fury

Enchantment — Aura

Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.

8.2 /10
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Citadel Siege

Citadel Siege

Enchantment

As Citadel Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

8.9 /10
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Zedruu the Greathearted

Zedruu the Greathearted

Legendary Creature — Minotaur Monk (2/4)

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
: Target opponent gains control of target permanent you control.

7.4 /10
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Everlasting Torment

Everlasting Torment

Enchantment

Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

6.5 /10
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Duelists Heritage

Duelist's Heritage

Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

9.6 /10
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Iroas God of Victory

Iroas, God of Victory

Legendary Enchantment Creature — God (7/4)

Indestructible
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Creatures you control have menace.
Prevent all damage that would be dealt to attacking creatures you control.

9.5 /10
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Rites of Flourishing

Rites of Flourishing

Enchantment

At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.

9.4 /10
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Akroan Horse

Akroan Horse

Artifact Creature — Horse (0/4)

Defender
When Akroan Horse enters the battlefield, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.

8.4 /10
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Evolutionary Escalation

Evolutionary Escalation

Enchantment

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

7 /10
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Cathars Crusade

Cathars' Crusade

Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

9.8 /10
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Sphere of Safety

Sphere of Safety

Enchantment

Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.

9.8 /10
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Beastmaster Ascension

Beastmaster Ascension

Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

9.8 /10
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Bred for the Hunt

Bred for the Hunt

Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

8.9 /10
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Charging Cinderhorn

Charging Cinderhorn

Creature — Elemental Ox (4/2)

Haste
At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.

4.4 /10
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Daretti Scrap Savant

Daretti, Scrap Savant

Legendary Planeswalker — Daretti

+2: Discard up to two cards, then draw that many cards.
?2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
?10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.

9.6 /10
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Ghostly Prison

Ghostly Prison

Enchantment

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

9.9 /10
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Hellkite Tyrant

Hellkite Tyrant

Creature — Dragon (6/5)

Flying, trample
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

9.7 /10
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Orzhov Advokist

Orzhov Advokist

Creature — Human Advisor (1/4)

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.

9.1 /10
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Propaganda

Propaganda

Enchantment

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

9.9 /10
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Assault Suit

Assault Suit

Artifact — Equipment

Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip

8.6 /10
$0.18

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