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Necroplasm (Commander 2016)

Necroplasm

Commander 2016 — rare

Creature — Ooze

Necroplasm (Commander 2016)

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6.13/10

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Cards like Necroplasm in Commander 2016:

Forgotten Ancient

Forgotten Ancient

Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

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Atraxa Praetors Voice

Atraxa, Praetors' Voice

Legendary Creature — Phyrexian Angel Horror (4/4)

Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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Blood Tyrant

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Creature — Vampire (5/5)

Flying, trample
At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.
Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

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Orzhov Advokist

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Chasm Skulker

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Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.
When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

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At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
: Target opponent gains control of target permanent you control.

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Kynaios and Tiro of Meletis

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At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.

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--
Akroan Horse

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Artifact Creature — Horse (0/4)

Defender
When Akroan Horse enters the battlefield, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.

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Festercreep

Festercreep

Creature — Elemental (0/0)

Festercreep enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

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Charging Cinderhorn

Charging Cinderhorn

Creature — Elemental Ox (4/2)

Haste
At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.

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Tymna the Weaver

Tymna the Weaver

Legendary Creature — Human Cleric (2/2)

Lifelink
At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.
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--
Abzan Falconer

Abzan Falconer

Creature — Human Soldier (2/3)

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.

9.5 /10
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Bane of the Living

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Creature — Insect (4/3)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Brutal Hordechief

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Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
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Champion of Lambholt

Champion of Lambholt

Creature — Human Warrior (1/1)

Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

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Crystalline Crawler

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Artifact Creature — Construct (1/1)

Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
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: Put a +1/+1 counter on Crystalline Crawler.

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Den Protector

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Creature — Human Warrior (2/1)

Creatures with power less than Den Protector's power can't block it.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Den Protector is turned face up, return target card from your graveyard to your hand.

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Legendary Creature — Human Warrior (0/0)

Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it.
Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)

8.3 /10
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Sangromancer

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Creature — Vampire Shaman (3/3)

Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.

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Tuskguard Captain

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Creature — Human Warrior (2/3)

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample.

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