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Wild Beastmaster (Commander 2016)

Wild Beastmaster

Commander 2016 — rare

Creature — Human Shaman

Sets Wild Beastmaster has been printed in:

Wild Beastmaster (Commander 2016)

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8.18/10

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Cards like Wild Beastmaster in Commander 2016:

Champion of Lambholt

Champion of Lambholt

Creature — Human Warrior (1/1)

Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

9.9 /10
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Korozda Guildmage

Korozda Guildmage

Creature — Elf Shaman (2/2)

: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.

7 /10
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Master Biomancer

Master Biomancer

Creature — Elf Wizard (2/4)

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

9.3 /10
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Sidar Kondo of Jamuraa

Sidar Kondo of Jamuraa

Legendary Creature — Human Knight (2/5)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)

7.6 /10
--
Stonehoof Chieftain

Stonehoof Chieftain

Creature — Centaur Warrior (8/8)

Trample, indestructible
Whenever another creature you control attacks, it gains trample and indestructible until end of turn.

8.1 /10
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Den Protector

Den Protector

Creature — Human Warrior (2/1)

Creatures with power less than Den Protector's power can't block it.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Den Protector is turned face up, return target card from your graveyard to your hand.

8.4 /10
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Forgotten Ancient

Forgotten Ancient

Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

9.8 /10
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Gamekeeper

Gamekeeper

Creature — Elf (2/2)

When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.

6.7 /10
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Rubblehulk

Rubblehulk

Creature — Elemental (0/0)

Rubblehulk's power and toughness are each equal to the number of lands you control.
Bloodrush — , Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

7 /10
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Tuskguard Captain

Tuskguard Captain

Creature — Human Warrior (2/3)

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample.

8.8 /10
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Thelonite Hermit

Thelonite Hermit

Creature — Elf Shaman (1/1)

All Saprolings get +1/+1.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens.

8 /10
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Dauntless Escort

Dauntless Escort

Creature — Rhino Soldier (3/3)

Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.

8.1 /10
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GlintEye Nephilim

Glint-Eye Nephilim

Creature — Nephilim (2/2)

Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.

5.9 /10
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Managorger Hydra

Managorger Hydra

Creature — Hydra (1/1)

Trample
Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

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Quirion Explorer

Quirion Explorer

Creature — Elf Druid Scout (1/1)

: Add one mana of any color that a land an opponent controls could produce.

4.8 /10
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Scavenging Ooze

Scavenging Ooze

Creature — Ooze (2/2)

: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

9.7 /10
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Selesnya Guildmage

Selesnya Guildmage

Creature — Elf Wizard (2/2)

: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.

5.4 /10
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Sylvok Explorer

Sylvok Explorer

Creature — Human Druid (1/1)

: Add one mana of any color that a land an opponent controls could produce.

4.2 /10
$0.10
Bruse Tarl Boorish Herder

Bruse Tarl, Boorish Herder

Legendary Creature — Human Ally (3/3)

Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn.
Partner (You can have two commanders if both have partner.)

8.4 /10
--
SakuraTribe Elder

Sakura-Tribe Elder

Creature — Snake Shaman (1/1)

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
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