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Loyal Retainers (Commander

Loyal Retainers

Commander's Arsenal — uncommon

Creature — Human Advisor

Loyal Retainers (Commander

Rating:

6.46/10

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Cards like Loyal Retainers in Commander's Arsenal:

Diaochan Artful Beauty

Diaochan, Artful Beauty

Legendary Creature — Human Advisor (1/1)

: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.

3.6 /10
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Kaalia of the Vast

Kaalia of the Vast

Legendary Creature — Human Cleric (2/2)

Flying
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

8.7 /10
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Edric Spymaster of Trest

Edric, Spymaster of Trest

Legendary Creature — Elf Rogue (2/2)

Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

8.9 /10
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The Mimeoplasm

The Mimeoplasm

Legendary Creature — Ooze (0/0)

As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.

7.7 /10
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Duplicant

Duplicant

Artifact Creature — Shapeshifter (2/4)

Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.
As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.

9.5 /10
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Vela the NightClad

Vela the Night-Clad

Legendary Creature — Human Wizard (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other creatures you control have intimidate.
Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.

7.3 /10
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Maelstrom Wanderer

Maelstrom Wanderer

Legendary Creature — Elemental (7/5)

Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)

9.3 /10
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Dragonlair Spider

Dragonlair Spider

Creature — Spider (5/6)

Reach
Whenever an opponent casts a spell, create a 1/1 green Insect creature token.

8.2 /10
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Scroll Rack

Scroll Rack

Artifact

, : Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

9.7 /10
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Rhystic Study

Rhystic Study

Enchantment

Whenever an opponent casts a spell, you may draw a card unless that player pays .

10 /10
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Sylvan Library

Sylvan Library

Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

10 /10
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Miraris Wake

Mirari's Wake

Enchantment

Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.

9.9 /10
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Command Tower

Command Tower

Land

: Add one mana of any color in your commander's color identity.

10 /10
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Minds Eye

Mind's Eye

Artifact

Whenever an opponent draws a card, you may pay . If you do, draw a card.

9.4 /10
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Chaos Warp

Chaos Warp

Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

10 /10
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Desertion

Desertion

Instant

Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.

7.9 /10
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Decree of Pain

Decree of Pain

Sorcery

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

9.5 /10
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