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Mind s Eye (Commander

Mind's Eye

Commander's Arsenal — Rare

Artifact

Mind's Eye is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Mind s Eye (Commander
Price: PaperMTGO

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Rating:

9.56/10

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Cards like Mind's Eye in Standard format:

Tamiyo s Journal

Tamiyo's Journal

Legendary Artifact

At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

, Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle your library.

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Hollow One

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Artifact Creature Golem (4/4)

Hollow One costs less to cast for each card you've cycled or discarded this turn.

Cycling (, Discard this card: Draw a card.)

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Bomat Bazaar Barge

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When Bomat Bazaar Barge enters the battlefield, draw a card.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

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Skysovereign  Consul Flagship

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Legendary Artifact Vehicle

Flying

Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

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Aetherflux Reservoir

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Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.

Pay 50 life: Aetherflux Reservoir deals 50 damage to target creature or player.

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Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get (two energy counters).

Pay , Exile Gonti's Aether Heart: Take an extra turn after this one.

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Each player may play an additional land on each of his or her turns.

At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

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Aetherworks Marvel

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Whenever a permanent you control is put into a graveyard, you get (an energy counter).

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Key to the City

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Artifact

, Discard a card: Up to one target creature can't be blocked this turn.

Whenever Key to the City becomes untapped, you may pay . If you do, draw a card.

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Artifact

At the beginning of your upkeep, scry 1.

Whenever you cast a creature spell, you may pay . If you do, draw a card.

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Artifact Creature Construct (2/2)

Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.

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Untethered Express

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Whenever Untethered Express attacks, put a +1/+1 counter on it.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

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Artifact

, : Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault.

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Multiform Wonder

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Artifact Creature Construct (3/3)

When Multiform Wonder enters the battlefield, you get (three energy counters).

Pay : Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.

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Whenever Ballista Charger attacks, it deals 1 damage to target creature or player.

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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

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: Add to your mana pool.

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Treasure Keeper

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Artifact Creature Construct (3/3)

When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

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Whenever you cast a spell, untap all nonland permanents you control.

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, : Search your library for a permanent card, put it onto the battlefield, then shuffle your library.

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