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Dreadwing (Conflux)

Dreadwing

Conflux — uncommon

Creature — Zombie

Sets Dreadwing has been printed in:

Dreadwing (Conflux)

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Cards like Dreadwing in Conflux:

Kederekt Parasite

Kederekt Parasite

Creature — Horror (1/1)

Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player.

8.6 /10
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Fleshformer

Fleshformer

Creature — Human Wizard (2/2)

: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

0.5 /10
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Noble Hierarch

Noble Hierarch

Creature — Human Druid (0/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add , , or .

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Pestilent Kathari

Pestilent Kathari

Creature — Bird Warrior (1/1)

Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
: Pestilent Kathari gains first strike until end of turn.

0.8 /10
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Grixis Illusionist

Grixis Illusionist

Creature — Human Wizard (1/1)

: Target land you control becomes the basic land type of your choice until end of turn.

1.8 /10
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Court Homunculus

Court Homunculus

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Court Homunculus gets +1/+1 as long as you control another artifact.

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Extractor Demon

Extractor Demon

Creature — Demon (5/5)

Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

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Salvage Slasher

Salvage Slasher

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Salvage Slasher gets +1/+0 for each artifact card in your graveyard.

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Grixis Slavedriver

Grixis Slavedriver

Creature — Zombie Giant (4/4)

When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.
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Rotting Rats

Rotting Rats

Creature — Zombie Rat (1/1)

When Rotting Rats enters the battlefield, each player discards a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.8 /10
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Dragonsoul Knight

Dragonsoul Knight

Creature — Human Knight (2/2)

First strike
: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

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Nyxathid

Nyxathid

Creature — Elemental (7/7)

As Nyxathid enters the battlefield, choose an opponent.
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Paragon of the Amesha

Paragon of the Amesha

Creature — Human Knight (2/2)

First strike
: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.

0.8 /10
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Scattershot Archer

Scattershot Archer

Creature — Elf Archer (1/2)

: Scattershot Archer deals 1 damage to each creature with flying.

4.9 /10
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Sedraxis Alchemist

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Creature — Zombie Wizard (2/2)

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

4.1 /10
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Bloodhall Ooze

Bloodhall Ooze

Creature — Ooze (1/1)

At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.
At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

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Infectious Horror

Infectious Horror

Creature — Zombie Horror (2/2)

Whenever Infectious Horror attacks, each opponent loses 2 life.

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Toxic Iguanar

Toxic Iguanar

Creature — Lizard (1/1)

Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

1.4 /10
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Tukatongue Thallid

Tukatongue Thallid

Creature — Fungus (1/1)

When Tukatongue Thallid dies, create a 1/1 green Saproling creature token.

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Valiant Guard

Valiant Guard

Creature — Human Soldier (0/3)

1.6 /10
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