Rupture Spire
Conflux — common
Land
Conflux — common
Land
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: Add one mana of any color. Spend this mana only to cast a creature spell.
Land
: Add one mana of any color that a land an opponent controls could produce.
Artifact
When Kaleidostone enters the battlefield, draw a card.
, , Sacrifice Kaleidostone: Add .
Land
: Add .
: Target land you control becomes the basic land type of your choice until end of turn.
Artifact — Equipment
Equipped creature gets +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Legendary Creature — Demon Dragon (6/6)
Flying
When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.
Creature — Dragon (4/4)
Flying
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
When Voracious Dragon enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured.
Artifact Creature — Faerie Artificer (2/2)
Flying
When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature — Rhino Monk Soldier (2/3)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
When Rhox Bodyguard enters the battlefield, you gain 3 life.
Artifact Creature — Sphinx (3/3)
Flying
When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, put it into your hand, then shuffle.
Artifact Creature — Sphinx (5/5)
Flying
When Magister Sphinx enters the battlefield, target player's life total becomes 10.
Artifact Creature — Bird (2/2)
Flying
When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life.
Creature — Rhino Monk (2/4)
When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card.
Creature — Zombie Rat (1/1)
When Rotting Rats enters the battlefield, each player discards a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Zombie Wizard (2/2)
When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.
Artifact
, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Artifact
At the beginning of each player's draw step, that player draws two additional cards.
Artifact — Equipment
Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.
Equip
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