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Fang of the Pack (Conspiracy: Take the Crown)

Fang of the Pack

Conspiracy: Take the Crown — uncommon

Creature — Wolf

Sets Fang of the Pack has been printed in:

Fang of the Pack (Conspiracy: Take the Crown)

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2.68/10

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Cards like Fang of the Pack in Conspiracy: Take the Crown:

Entourage of Trest

Entourage of Trest

Creature — Elf Soldier (4/4)

When Entourage of Trest enters the battlefield, you become the monarch.
Entourage of Trest can block an additional creature each combat as long as you're the monarch.

5.7 /10
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Animus of Predation

Animus of Predation

Creature — Avatar (4/4)

Draft Animus of Predation face up.
As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)
If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.

0.1 /10
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Nessian Asp

Nessian Asp

Creature — Snake (4/5)

Reach
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

3.3 /10
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Splitting Slime

Splitting Slime

Creature — Ooze (3/3)

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Splitting Slime becomes monstrous, create a token that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.)

6.1 /10
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Orchard Elemental

Orchard Elemental

Creature — Elemental (2/2)

Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.

3.7 /10
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Regal Behemoth

Regal Behemoth

Creature — Dinosaur (5/5)

Trample
When Regal Behemoth enters the battlefield, you become the monarch.
Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.

9.1 /10
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Adriana Captain of the Guard

Adriana, Captain of the Guard

Legendary Creature — Human Knight (4/4)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

9.1 /10
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Charmbreaker Devils

Charmbreaker Devils

Creature — Devil (4/4)

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

8.4 /10
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Juniper Order Ranger

Juniper Order Ranger

Creature — Human Knight Ranger (2/4)

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.

8.6 /10
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Menagerie Liberator

Menagerie Liberator

Creature — Human Warrior (3/2)

Trample
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

0.4 /10
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Pharikas Mender

Pharika's Mender

Creature — Gorgon (4/3)

When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.

4.7 /10
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Keeper of Keys

Keeper of Keys

Creature — Human Rogue Mutant (4/4)

When Keeper of Keys enters the battlefield, you become the monarch.
At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.

6.8 /10
$2.14
Coveted Peacock

Coveted Peacock

Creature — Bird (3/4)

Flying
Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

3.8 /10
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Dragonlair Spider

Dragonlair Spider

Creature — Spider (5/6)

Reach
Whenever an opponent casts a spell, create a 1/1 green Insect creature token.

8.2 /10
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Farbog Boneflinger

Farbog Boneflinger

Creature — Zombie (2/2)

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

0.4 /10
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Copperhorn Scout

Copperhorn Scout

Creature — Elf Scout (1/1)

Whenever Copperhorn Scout attacks, untap each other creature you control.

8.7 /10
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Forgotten Ancient

Forgotten Ancient

Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

9.8 /10
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Guardian of the Gateless

Guardian of the Gateless

Creature — Angel (3/3)

Flying
Guardian of the Gateless can block any number of creatures.
Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

6 /10
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Netcaster Spider

Netcaster Spider

Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

4.9 /10
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Skyline Despot

Skyline Despot

Creature — Dragon (5/5)

Flying
When Skyline Despot enters the battlefield, you become the monarch.
At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.

9.1 /10
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