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Messenger Jays (Conspiracy: Take the Crown)

Messenger Jays

Conspiracy: Take the Crown — common

Creature — Bird

Sets Messenger Jays has been printed in:

Messenger Jays (Conspiracy: Take the Crown)

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Cards like Messenger Jays in Conspiracy: Take the Crown:

Lieutenants of the Guard

Lieutenants of the Guard

Creature — Human Soldier (2/2)

Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.

6 /10
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Orchard Elemental

Orchard Elemental

Creature — Elemental (2/2)

Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.

3.7 /10
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Spire Phantasm

Spire Phantasm

Creature — Gargoyle Illusion (3/2)

Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.
Flying
When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.

0 /10
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Arcane Savant

Arcane Savant

Creature — Human Wizard (3/3)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.
When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.

0.4 /10
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Sphinx of Magosi

Sphinx of Magosi

Creature — Sphinx (6/6)

Flying
: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.

5.9 /10
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Canal Courier

Canal Courier

Creature — Human Rogue (3/5)

When Canal Courier enters the battlefield, you become the monarch.
Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.

3.2 /10
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Keeper of Keys

Keeper of Keys

Creature — Human Rogue Mutant (4/4)

When Keeper of Keys enters the battlefield, you become the monarch.
At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.

6.8 /10
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Mnemonic Wall

Mnemonic Wall

Creature — Wall (0/4)

Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

8.6 /10
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Coveted Peacock

Coveted Peacock

Creature — Bird (3/4)

Flying
Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

3.8 /10
$0.14
Stunt Double

Stunt Double

Creature — Shapeshifter (0/0)

Flash
You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield.

8.9 /10
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Merfolk Skyscout

Merfolk Skyscout

Creature — Merfolk Scout (2/3)

Flying
Whenever Merfolk Skyscout attacks or blocks, untap target permanent.

3 /10
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Cloaked Siren

Cloaked Siren

Creature — Siren (3/2)

Flash (You may cast this spell any time you could cast an instant.)
Flying

0.9 /10
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Jeering Homunculus

Jeering Homunculus

Creature — Homunculus (0/4)

When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

4.1 /10
$0.09
Smuggler Captain

Smuggler Captain

Creature — Human Pirate (2/2)

Draft Smuggler Captain face up.
As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.
When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.

0.1 /10
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CrownHunter Hireling

Crown-Hunter Hireling

Creature — Ogre Mercenary (4/4)

When Crown-Hunter Hireling enters the battlefield, you become the monarch.
Crown-Hunter Hireling can't attack unless defending player is the monarch.

3.1 /10
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Custodi Lich

Custodi Lich

Creature — Zombie Cleric (4/2)

When Custodi Lich enters the battlefield, you become the monarch.
Whenever you become the monarch, target player sacrifices a creature.

7.9 /10
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Entourage of Trest

Entourage of Trest

Creature — Elf Soldier (4/4)

When Entourage of Trest enters the battlefield, you become the monarch.
Entourage of Trest can block an additional creature each combat as long as you're the monarch.

5.7 /10
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Forgotten Ancient

Forgotten Ancient

Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

9.8 /10
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Juniper Order Ranger

Juniper Order Ranger

Creature — Human Knight Ranger (2/4)

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.

8.6 /10
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Knights of the Black Rose

Knights of the Black Rose

Creature — Human Knight (4/4)

When Knights of the Black Rose enters the battlefield, you become the monarch.
Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.

7.2 /10
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