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Curse of Exhaustion (Dark Ascension)

Curse of Exhaustion

Dark Ascension — uncommon

Enchantment — Aura Curse

Curse of Exhaustion legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Not legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Not legal

Curse of Exhaustion (Dark Ascension)

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$0.36

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Rating:

7.5/10

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When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.
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You may cast spells as though they had flash.
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As long as you control seven or more enchantments, creatures you control have flying and vigilance.
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Distracting Geist  Clever Distraction

Distracting Geist // Clever Distraction

Creature — Spirit // Enchantment — Aura (2/1)

Whenever Distracting Geist attacks, tap target creature defending player controls.
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Faithbound Judge  Sinners Judgment

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Creature — Spirit Soldier // Enchantment — Aura Curse (4/4)

Defender, flying, vigilance
At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.
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Sinner's Judgment

Enchant player
At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game.
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Invasion of Theros  Ephara EverSheltering

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As Sigarda's Splendor enters the battlefield, note your life total.
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Vigilance
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Invasion of Belenon  Belenon War Anthem

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Battle — Siege // Enchantment

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Lifelink
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