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Dungeon Geists (Dark Ascension)

Dungeon Geists

Dark Ascension — Rare

Creature Spirit

Dungeon Geists is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Dungeon Geists (Dark Ascension)
Price: PaperMTGO

TCGPlayer avg. price:

$0.29

$0.11 $0.29 $1.26
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Rating:

7.72/10

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Cards like Dungeon Geists in Standard format:

Icefall Regent

Icefall Regent

Creature Dragon (4/3)

Flying

When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.

Spells your opponents cast that target Icefall Regent cost more to cast.

6.9 /10
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Stitched Mangler

Stitched Mangler

Creature Zombie Horror (2/3)

Stitched Mangler enters the battlefield tapped.

When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

6.8 /10
$0.15
Guardian of Tazeem

Guardian of Tazeem

Creature Sphinx (4/5)

Flying

Landfall Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

5.2 /10
$0.30
Niblis of Frost

Niblis of Frost

Creature Spirit (3/3)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

6 /10
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Nebelgast Herald

Nebelgast Herald

Creature Spirit (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls.

7.8 /10
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Willbreaker

Willbreaker

Creature Human Wizard (2/3)

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.

5.4 /10
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Stensia Innkeeper

Stensia Innkeeper

Creature Vampire (3/3)

When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.

6.9 /10
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Janjeet Sentry

Janjeet Sentry

Creature Vedalken Soldier (2/3)

When Janjeet Sentry enters the battlefield, you get (two energy counters).

, Pay : You may tap or untap target artifact or creature.

6 /10
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Fogwalker

Fogwalker

Creature Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

7.6 /10
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Reflector Mage

Reflector Mage

Creature Human Wizard (2/3)

When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.

9.5 /10
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Halimar Tidecaller

Halimar Tidecaller

Creature Human Wizard Ally (2/3)

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.

Land creatures you control have flying.

6.2 /10
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Profaner of the Dead

Profaner of the Dead

Creature Naga Wizard (3/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.

5.4 /10
$0.38
Kor Entanglers

Kor Entanglers

Creature Kor Soldier Ally (3/4)

Rally Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

6.2 /10
$0.20
Drunau Corpse Trawler

Drunau Corpse Trawler

Creature Zombie (1/1)

When Drunau Corpse Trawler enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.

: Target Zombie gains deathtouch until end of turn.

7 /10
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Experimental Aviator

Experimental Aviator

Creature Human Artificer (0/3)

Flying

When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

5.6 /10
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Tower Geist

Tower Geist

Creature Spirit (2/2)

Flying

When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

6.9 /10
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Mizzium Meddler

Mizzium Meddler

Creature Vedalken Wizard (1/4)

Flash (You may cast this spell any time you could cast an instant.)

When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.

5.3 /10
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Enlightened Maniac

Enlightened Maniac

Creature Human (0/2)

When Enlightened Maniac enters the battlefield, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

6.9 /10
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Lamplighter of Selhoff

Lamplighter of Selhoff

Creature Zombie Horror (3/5)

When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.

6.5 /10
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Hightide Hermit

Hightide Hermit

Creature Crab (4/4)

Defender

When Hightide Hermit enters the battlefield, you get (four energy counters).

Pay : Hightide Hermit can attack this turn as though it didn't have defender.

6.4 /10
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