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Erdwal Ripper (Dark Ascension)

Erdwal Ripper

Dark Ascension — Common

Creature Vampire

Erdwal Ripper is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Erdwal Ripper (Dark Ascension)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

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0.71/10

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Cards like Erdwal Ripper in Standard format:

Bloodmad Vampire

Bloodmad Vampire

Creature Vampire Berserker (4/1)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Stromkirk Occultist

Stromkirk Occultist

Creature Vampire Horror (3/2)

Trample

Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Stensia Masquerade

Stensia Masquerade

Enchantment

Attacking creatures you control have first strike.

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Scrapper Champion

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Creature Human Artificer (2/2)

Double strike (This creature deals both first-strike and regular combat damage.)

When Scrapper Champion enters the battlefield, you get (two energy counters).

Whenever Scrapper Champion attacks, you may pay . If you do, put a +1/+1 counter on it.

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Neheb  the Worthy

Neheb, the Worthy

Legendary Creature Minotaur Warrior (2/2)

First strike

Other Minotaurs you control have first strike.

As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.

Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

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Longtusk Cub

Longtusk Cub

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Whenever Longtusk Cub deals combat damage to a player, you get (two energy counters).

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Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

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Thriving Grubs

Thriving Grubs

Creature Gremlin (2/1)

When Thriving Grubs enters the battlefield, you get (two energy counters).

Whenever Thriving Grubs attacks, you may pay . If you do, put a +1/+1 counter on it.

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Skyship Plunderer

Skyship Plunderer

Creature Human Pirate (2/1)

Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

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Empyreal Voyager

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Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many (energy counters).

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Ammit Eternal

Creature Zombie Crocodile Demon (5/5)

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Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.

Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.

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Legendary Creature Human Cleric (2/2)

Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.

Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

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Creature Eldrazi Drone (1/2)

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--
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Creature Eldrazi Drone (3/2)

Devoid (This card has no color.)

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Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

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Creature Human Wizard (1/2)

Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

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Trample

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Delirium Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

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Creature Eldrazi Drone (1/1)

Devoid (This card has no color.)

Deathtouch

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

: Draw a card. Each opponent exiles the top card of his or her library.

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Wharf Infiltrator

Creature Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

Whenever you discard a creature card, you may pay . If you do, create a 3/2 colorless Eldrazi Horror creature token.

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