Cards like Evolving Wilds in Dark Ascension:

Dawntreader Elk

Dawntreader Elk

Creature — Elk (2/2)

, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

8.2 /10
$0.12
Grim Backwoods

Grim Backwoods

Land

: Add .
, , Sacrifice a creature: Draw a card.

9.3 /10
$0.43
Haunted Fengraf

Haunted Fengraf

Land

: Add .
, , Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

8.1 /10
$0.12
Vault of the Archangel

Vault of the Archangel

Land

: Add .
, : Creatures you control gain deathtouch and lifelink until end of turn.

9.8 /10
$0.90
Curse of Misfortunes

Curse of Misfortunes

Enchantment — Aura Curse

Enchant player
At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle.

7.6 /10
$0.71
Altar of the Lost

Altar of the Lost

Artifact

Altar of the Lost enters the battlefield tapped.
: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard.

2.3 /10
$0.11
Chalice of Life  Chalice of Death

Chalice of Life // Chalice of Death

Artifact // Artifact

: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.

Chalice of Death

: Target player loses 5 life.

7.2 /10
$0.42
Elbrus the Binding Blade  Withengar Unbound

Elbrus, the Binding Blade // Withengar Unbound

Legendary Artifact — Equipment // Legendary Creature — Demon (0/0)

Equipped creature gets +1/+0.
When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it.
Equip

Withengar Unbound

Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.

7.5 /10
$3.32
Warden of the Wall

Warden of the Wall

Artifact

Warden of the Wall enters the battlefield tapped.
: Add .
As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.

2.5 /10
$0.11
Grafdiggers Cage

Grafdigger's Cage

Artifact

Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.

9.5 /10
$1.96
Helvault

Helvault

Legendary Artifact

, : Exile target creature you control.
, : Exile target creature you don't control.
When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.

3.6 /10
$0.27
Jar of Eyeballs

Jar of Eyeballs

Artifact

Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.
, , Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.

4.8 /10
$0.17
Avacyns Collar

Avacyn's Collar

Artifact — Equipment

Equipped creature gets +1/+0 and has vigilance.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip

4.1 /10
$0.10
Executioners Hood

Executioner's Hood

Artifact — Equipment

Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.3 /10
$0.08
Heavy Mattock

Heavy Mattock

Artifact — Equipment

Equipped creature gets +1/+1.
As long as equipped creature is a Human, it gets an additional +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

1.8 /10
$0.04
Wolfhunters Quiver

Wolfhunter's Quiver

Artifact — Equipment

Equipped creature has ": This creature deals 1 damage to any target" and ": This creature deals 3 damage to target Werewolf creature."
Equip

4.1 /10
$0.10
Call to the Kindred

Call to the Kindred

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

7.3 /10
$0.62
Feed the Pack

Feed the Pack

Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.

7.1 /10
$0.45
Fiend of the Shadows

Fiend of the Shadows

Creature — Vampire Wizard (3/3)

Flying
Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate Fiend of the Shadows.

6.5 /10
$0.17
Lost in the Woods

Lost in the Woods

Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

4.1 /10
$0.19

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