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Favor of the Woods (Dark Ascension)

Favor of the Woods

Dark Ascension — common

Enchantment — Aura

Sets Favor of the Woods has been printed in:

Favor of the Woods (Dark Ascension)

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2.15/10

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Cards like Favor of the Woods in Dark Ascension:

Call to the Kindred

Call to the Kindred

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

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Chant of the Skifsang

Chant of the Skifsang

Enchantment — Aura

Enchant creature
Enchanted creature gets -13/-0.

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Spiteful Shadows

Spiteful Shadows

Enchantment — Aura

Enchant creature
Whenever enchanted creature is dealt damage, it deals that much damage to its controller.

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Talons of Falkenrath

Talons of Falkenrath

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature has ": This creature gets +2/+0 until end of turn."

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Curse of Exhaustion

Curse of Exhaustion

Enchantment — Aura Curse

Enchant player
Enchanted player can't cast more than one spell each turn.

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Feed the Pack

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Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.

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Lost in the Woods

Lost in the Woods

Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

4.1 /10
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Sance

Séance

Enchantment

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.

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Secrets of the Dead

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Whenever you cast a spell from your graveyard, draw a card.

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Huntmaster of the Fells  Ravager of the Fells

Huntmaster of the Fells // Ravager of the Fells

Creature — Human Werewolf // Creature — Werewolf (2/2)

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Ravager of the Fells

Trample
Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

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Briarpack Alpha

Briarpack Alpha

Creature — Wolf (3/3)

Flash (You may cast this spell any time you could cast an instant.)
When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.

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Deranged Outcast

Deranged Outcast

Creature — Human Rogue (2/1)

, Sacrifice a Human: Put two +1/+1 counters on target creature.

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Kessig Recluse

Kessig Recluse

Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

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Predator Ooze

Predator Ooze

Creature — Ooze (1/1)

Indestructible
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Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.

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Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

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Creature — Spirit (2/1)

Haste
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Ulvenwald Bear

Ulvenwald Bear

Creature — Bear (2/2)

Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.

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Dawntreader Elk

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Creature — Elk (2/2)

, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

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Lambholt Elder  Silverpelt Werewolf

Lambholt Elder // Silverpelt Werewolf

Creature — Human Werewolf // Creature — Werewolf (1/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.

Silverpelt Werewolf

Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.

5.1 /10
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Scorned Villager  Moonscarred Werewolf

Scorned Villager // Moonscarred Werewolf

Creature — Human Werewolf // Creature — Werewolf (1/1)

: Add .
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.

Moonscarred Werewolf

Vigilance
: Add .
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.

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