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Gravecrawler (Dark Ascension)

Gravecrawler

Dark Ascension — rare

Creature — Zombie

Gravecrawler rulings:

There are no rulings for Gravecrawler.

Gravecrawler (Dark Ascension)

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Marang River Prowler

Marang River Prowler

Creature — Human Rogue (2/1)

Marang River Prowler can't block and can't be blocked.
You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.

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The Indomitable

The Indomitable

Legendary Artifact — Vehicle

Trample
Whenever a creature you control deals combat damage to a player, draw a card.
Crew 3
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Risen Executioner

Risen Executioner

Creature — Zombie Warrior (4/3)

Risen Executioner can't block.
Other Zombie creatures you control get +1/+1.
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Bloodbraid Marauder

Bloodbraid Marauder

Creature — Human Berserker (3/1)

Bloodbraid Marauder can't block.
Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

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Ghoulcallers Harvest

Ghoulcaller's Harvest

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Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Rotten Reunion

Rotten Reunion

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Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
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Skyclave Shade

Skyclave Shade

Creature — Shade (3/1)

Kicker
Skyclave Shade can't block.
If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it.
Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.

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Abandon the Post

Abandon the Post

Sorcery

Up to two target creatures can't block this turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Aunties Snitch

Auntie's Snitch

Creature — Goblin Rogue (3/1)

Auntie's Snitch can't block.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

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Den Protector

Den Protector

Creature — Human Warrior (2/1)

Creatures with power less than Den Protector's power can't block it.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Den Protector is turned face up, return target card from your graveyard to your hand.

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Elusive Otter  Groves Bounty

Elusive Otter // Grove's Bounty

Creature — Otter // Sorcery — Adventure (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creatures with power less than Elusive Otter's power can't block it.

Grove's Bounty

Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

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Flash of Defiance

Flash of Defiance

Sorcery

Green creatures and white creatures can't block this turn.
Flashback—, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Nightbirds Clutches

Nightbird's Clutches

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Up to two target creatures can't block this turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Order of Midnight  Alter Fate

Order of Midnight // Alter Fate

Creature — Human Knight // Sorcery — Adventure (2/2)

Flying
Order of Midnight can't block.

Alter Fate

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Ratcatcher Trainee  Pest Problem

Ratcatcher Trainee // Pest Problem

Creature — Human Peasant // Instant — Adventure (2/1)

As long as it's your turn, Ratcatcher Trainee has first strike.

Pest Problem

Create two 1/1 black Rat creature tokens with "This creature can't block." (Then exile this card. You may cast the creature later from exile.)

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Satyrs Cunning

Satyr's Cunning

Sorcery

Create a 1/1 red Satyr creature token with "This creature can't block."
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Underworld Charger

Underworld Charger

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Underworld Charger can't block.
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Wrexial the Risen Deep

Wrexial, the Risen Deep

Legendary Creature — Kraken (5/8)

Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

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Bellowing Bruiser  Beat a Path

Bellowing Bruiser // Beat a Path

Creature — Ogre // Sorcery — Adventure (4/4)

Haste

Beat a Path

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Chandra Pyromaster

Chandra, Pyromaster

Legendary Planeswalker — Chandra

+1: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.
0: Exile the top card of your library. You may play it this turn.
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