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Hunger of the Howlpack (Dark Ascension)

Hunger of the Howlpack

Dark Ascension — Common

Instant

Hunger of the Howlpack is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Hunger of the Howlpack (Dark Ascension)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

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Rating:

7.16/10

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Cards like Hunger of the Howlpack in Standard format:

Might Beyond Reason

Might Beyond Reason

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Put two +1/+1 counters on target creature.

Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

6.7 /10
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Confront the Unknown

Confront the Unknown

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Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

5.6 /10
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Vines of the Recluse

Vines of the Recluse

Instant

Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

6.5 /10
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Blossoming Defense

Blossoming Defense

Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn.

8.2 /10
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Ornamental Courage

Ornamental Courage

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Untap target creature. It gets +1/+3 until end of turn.

6.4 /10
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Might of the Masses

Might of the Masses

Instant

Target creature gets +1/+1 until end of turn for each creature you control.

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Reclaim

Reclaim

Instant

Put target card from your graveyard on top of your library.

7.4 /10
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Natural State

Natural State

Instant

Destroy target artifact or enchantment with converted mana cost 3 or less.

7.3 /10
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Dromoka s Command

Dromoka's Command

Instant

Choose two

Prevent all damage target instant or sorcery spell would deal this turn.

Target player sacrifices an enchantment.

Put a +1/+1 counter on target creature.

Target creature you control fights target creature you don't control.

8.6 /10
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Essence Flux

Essence Flux

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

7.3 /10
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Lead by Example

Lead by Example

Instant

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

7.3 /10
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Infuse with the Elements

Infuse with the Elements

Instant

Converge Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.

6.2 /10
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Subtle Strike

Subtle Strike

Instant

Choose one or both

Target creature gets -1/-1 until end of turn.

Put a +1/+1 counter on target creature.

7.1 /10
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Elemental Uprising

Elemental Uprising

Instant

Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

8 /10
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Borrowed Hostility

Borrowed Hostility

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +3/+0 until end of turn.

Target creature gains first strike until end of turn.

6.3 /10
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Swell of Growth

Swell of Growth

Instant

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

5.8 /10
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Built to Smash

Built to Smash

Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

6.7 /10
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Select for Inspection

Select for Inspection

Instant

Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

6.4 /10
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Titan s Strength

Titan's Strength

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Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Dispel

Dispel

Instant

Counter target instant spell.

7 /10
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