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Increasing Vengeance (Dark Ascension)

Increasing Vengeance

Dark Ascension — rare

Instant

Sets Increasing Vengeance has been printed in:

Increasing Vengeance (Dark Ascension)

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Rating:

9.28/10

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Cards like Increasing Vengeance in Dark Ascension:

Burning Oil

Burning Oil

Instant

Burning Oil deals 3 damage to target attacking or blocking creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1 /10
$0.04
Fling

Fling

Instant

As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.

9.4 /10
$0.11
Fires of Undeath

Fires of Undeath

Instant

Fires of Undeath deals 2 damage to any target.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

0.6 /10
$0.04
Ray of Revelation

Ray of Revelation

Instant

Destroy target enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.7 /10
$0.10
Increasing Confusion

Increasing Confusion

Sorcery

Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7 /10
$1.30
Break of Day

Break of Day

Instant

Creatures you control get +1/+1 until end of turn.
Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

1.7 /10
$0.06
Increasing Savagery

Increasing Savagery

Sorcery

Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.7 /10
$0.49
Skillful Lunge

Skillful Lunge

Instant

Target creature gets +2/+0 and gains first strike until end of turn.

0.5 /10
$0.02
Increasing Ambition

Increasing Ambition

Sorcery

Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.2 /10
$0.76
Increasing Devotion

Increasing Devotion

Sorcery

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.3 /10
$0.29
Saving Grasp

Saving Grasp

Instant

Return target creature you own to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.7 /10
$0.04
Wild Hunger

Wild Hunger

Instant

Target creature gets +3/+1 and gains trample until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1.6 /10
$0.03
Counterlash

Counterlash

Instant

Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.

5 /10
$0.25
Faiths Shield

Faith's Shield

Instant

Target permanent you control gains protection from the color of your choice until end of turn.
Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.

5.9 /10
$0.19
Gravepurge

Gravepurge

Instant

Put any number of target creature cards from your graveyard on top of your library.
Draw a card.

8.2 /10
$0.11
Bone to Ash

Bone to Ash

Instant

Counter target creature spell.
Draw a card.

5.7 /10
$0.05
Crushing Vines

Crushing Vines

Instant

Choose one —
• Destroy target creature with flying.
• Destroy target artifact.

4.9 /10
$0.14
Hunger of the Howlpack

Hunger of the Howlpack

Instant

Put a +1/+1 counter on target creature.
Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.

4.9 /10
$0.14
Tragic Slip

Tragic Slip

Instant

Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

9.7 /10
$0.23
Undying Evil

Undying Evil

Instant

Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

8.6 /10
$0.40

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