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Undying Evil (Dark Ascension)

Undying Evil

Dark Ascension — Common

Instant

Undying Evil is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Undying Evil (Dark Ascension)
Price: PaperMTGO

TCGPlayer avg. price:

$0.25

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Rating:

7.77/10

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Cards like Undying Evil in Standard format:

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Target creature gets -X/-X until end of turn.

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Borrowed Malevolence

Borrowed Malevolence

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Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +1/+1 until end of turn.

Target creature gets -1/-1 until end of turn.

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Fatal Push

Fatal Push

Instant

Destroy target creature if it has converted mana cost 2 or less.

Revolt Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.

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Borrowed Hostility

Borrowed Hostility

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +3/+0 until end of turn.

Target creature gains first strike until end of turn.

6.3 /10
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Expedite

Expedite

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Target creature gains haste until end of turn.

Draw a card.

7.3 /10
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Renegade s Getaway

Renegade's Getaway

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Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)

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Rush of Vitality

Rush of Vitality

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Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

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Built to Smash

Built to Smash

Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

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Vines of the Recluse

Vines of the Recluse

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Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

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Kindled Fury

Kindled Fury

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Target creature gets +1/+0 and gains first strike until end of turn.

5.6 /10
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Grotesque Mutation

Grotesque Mutation

Instant

Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

6.5 /10
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Precise Strike

Precise Strike

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

5.5 /10
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Blossoming Defense

Blossoming Defense

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Target creature you control gets +2/+2 and gains hexproof until end of turn.

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Rush of Adrenaline

Rush of Adrenaline

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Target creature gets +2/+1 and gains trample until end of turn.

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Built to Last

Built to Last

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Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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Cruel Finality

Cruel Finality

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Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

5.5 /10
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Unnatural Endurance

Unnatural Endurance

Instant

Devoid (This card has no color.)

Target creature gets +2/+0 until end of turn. Regenerate it.

6.5 /10
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Lithomancer s Focus

Lithomancer's Focus

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Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

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Alley Evasion

Alley Evasion

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Choose one

Target creature you control gets +1/+2 until end of turn.

Return target creature you control to its owner's hand.

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Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield.

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