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Wakedancer (Dark Ascension)

Wakedancer

Dark Ascension — uncommon

Creature — Human Shaman

Sets Wakedancer has been printed in:

Wakedancer (Dark Ascension)

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2.49/10

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Cards like Wakedancer in Dark Ascension:

Geralfs Messenger

Geralf's Messenger

Creature — Zombie (3/2)

Geralf's Messenger enters the battlefield tapped.
When Geralf's Messenger enters the battlefield, target opponent loses 2 life.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

7.8 /10
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Havengul Runebinder

Havengul Runebinder

Creature — Human Wizard (2/2)

, , Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

6.1 /10
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Ulvenwald Bear

Ulvenwald Bear

Creature — Bear (2/2)

Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.

7 /10
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Sightless Ghoul

Sightless Ghoul

Creature — Zombie Soldier (2/2)

Sightless Ghoul can't block.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

5 /10
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Black Cat

Black Cat

Creature — Zombie Cat (1/1)

When Black Cat dies, target opponent discards a card at random.

5.3 /10
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Falkenrath Torturer

Falkenrath Torturer

Creature — Vampire (2/1)

Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.

2.2 /10
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Highborn Ghoul

Highborn Ghoul

Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2.5 /10
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Skirsdag Flayer

Skirsdag Flayer

Creature — Human Cleric (1/1)

, , Sacrifice a Human: Destroy target creature.

3.3 /10
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Chosen of Markov  Markovs Servant

Chosen of Markov // Markov's Servant

Creature — Human // Creature — Vampire (2/2)

, Tap an untapped Vampire you control: Transform Chosen of Markov.

Markov's Servant

2.7 /10
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Huntmaster of the Fells  Ravager of the Fells

Huntmaster of the Fells // Ravager of the Fells

Creature — Human Werewolf // Creature — Werewolf (2/2)

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Ravager of the Fells

Trample
Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

7.6 /10
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Briarpack Alpha

Briarpack Alpha

Creature — Wolf (3/3)

Flash (You may cast this spell any time you could cast an instant.)
When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.

4.1 /10
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Diregraf Captain

Diregraf Captain

Creature — Zombie Soldier (2/2)

Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.

9.4 /10
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Dungeon Geists

Dungeon Geists

Creature — Spirit (3/3)

Flying
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.

5.7 /10
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Elgaud Inquisitor

Elgaud Inquisitor

Creature — Human Cleric (2/2)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.

1.9 /10
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Farbog Boneflinger

Farbog Boneflinger

Creature — Zombie (2/2)

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

0.4 /10
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Hollowhenge Spirit

Hollowhenge Spirit

Creature — Spirit (2/2)

Flash (You may cast this spell any time you could cast an instant.)
Flying
When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

2.2 /10
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Niblis of the Mist

Niblis of the Mist

Creature — Spirit (2/1)

Flying
When Niblis of the Mist enters the battlefield, you may tap target creature.

1.6 /10
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Screeching Skaab

Screeching Skaab

Creature — Zombie (2/1)

When Screeching Skaab enters the battlefield, mill two cards.

3.2 /10
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Thraben Doomsayer

Thraben Doomsayer

Creature — Human Cleric (2/2)

: Create a 1/1 white Human creature token.
Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.

7.7 /10
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Tower Geist

Tower Geist

Creature — Spirit (2/2)

Flying
When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

2.3 /10
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