Arcbound Worker
Darksteel — common
Artifact Creature — Construct
Sets Arcbound Worker has been printed in:
Darksteel — common
Artifact Creature — Construct
Sets Arcbound Worker has been printed in:
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At the beginning of your upkeep, you may put a charge counter on Aether Vial.
: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
Artifact — Equipment
Equipped creature has ", Unattach Leonin Bola: Tap target creature."
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact — Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact Creature — Golem (0/0)
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Juggernaut (0/0)
Trample
Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Horror (0/0)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Beast (0/0)
Haste
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Beast (0/0)
First strike
Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Golem (0/0)
At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.
Modular 6 (This creature enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Beast (0/0)
Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Golem (0/0)
Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Slith (0/0)
Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Insect (0/0)
Flying
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Juggernaut (3/5)
: Target artifact creature blocks Auriok Siege Sled this turn if able.
: Target artifact creature can't block Auriok Siege Sled this turn.
Artifact Creature — Myr (1/1)
: Put a charge counter on target artifact.
Sacrifice Coretapper: Put two charge counters on target artifact.
Artifact Creature — Golem (11/11)
Trample, indestructible
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
Artifact Creature — Gargoyle (3/3)
Flying
Indestructible (Damage and effects that say "destroy" don't destroy this creature.)
Artifact Creature — Shapeshifter (5/5)
Imprint — : Exile target creature card from your graveyard.
As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.
Artifact Creature — Thopter (2/1)
Flying
Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)
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