Hunger of the Nim
Darksteel — common
Sorcery
Sets Hunger of the Nim has been printed in:
Darksteel — common
Sorcery
Sets Hunger of the Nim has been printed in:
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Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.
Sorcery
Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control.
Sorcery
Destroy target artifact and all other artifacts with the same name as that artifact.
Sorcery
Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Sorcery
Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.
Sorcery
Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
Sorcery
This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Instant
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
Sorcery
Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.
Sorcery
Return target artifact card from your graveyard to your hand.
Instant
Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Sorcery
Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.
Sorcery
Choose one —
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle.
Entwine (Choose both if you pay the entwine cost.)
Instant
Target player loses 1 life for each tapped artifact they control.
Instant
Choose one —
• Until end of turn, whenever a creature is dealt damage, destroy it.
• Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.
Entwine (Choose both if you pay the entwine cost.)
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