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Myr Matrix (Darksteel)

Myr Matrix

Darksteel — rare

Artifact

Myr Matrix rulings:

There are no rulings for Myr Matrix.

Myr Matrix (Darksteel)

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Mirrodin Besieged

Mirrodin Besieged

Enchantment

As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian.
• Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.
• Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.

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Myr Turbine

Myr Turbine

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: Create a 1/1 colorless Myr artifact creature token.
, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle.

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Myrsmith

Myrsmith

Creature — Human Artificer (2/1)

Whenever you cast an artifact spell, you may pay . If you do, create a 1/1 colorless Myr artifact creature token.

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Origin Spellbomb

Origin Spellbomb

Artifact

, , Sacrifice Origin Spellbomb: Create a 1/1 colorless Myr artifact creature token.
When Origin Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

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Urtet Remnant of Memnarch

Urtet, Remnant of Memnarch

Legendary Artifact Creature — Myr (2/2)

Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token.
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Elspeth KnightErrant

Elspeth, Knight-Errant

Legendary Planeswalker — Elspeth

+1: Create a 1/1 white Soldier creature token.
+1: Target creature gets +3/+3 and gains flying until end of turn.
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Gideon Ally of Zendikar

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+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: Create a 2/2 white Knight Ally creature token.
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Illustrious Wanderglyph

Illustrious Wanderglyph

Artifact Creature — Golem (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

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King Darien XLVIII

King Darien XLVIII

Legendary Creature — Human Soldier (2/3)

Other creatures you control get +1/+1.
: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token.
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Lorehold Command

Lorehold Command

Instant

Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.

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Myr Battlesphere

Myr Battlesphere

Artifact Creature — Myr Construct (4/7)

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

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Nahiri the Lithomancer

Nahiri, the Lithomancer

Legendary Planeswalker — Nahiri

+2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
?2: You may put an Equipment card from your hand or graveyard onto the battlefield.
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Nahiri, the Lithomancer can be your commander.

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Renegades Getaway

Renegade's Getaway

Instant

Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)

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Squad Commander

Squad Commander

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When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.

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Alela Artful Provocateur

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Legendary Creature — Faerie Warlock (2/3)

Flying, deathtouch, lifelink
Other creatures you control with flying get +1/+0.
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Alistair the Brigadier

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Legendary Creature — Human Soldier (3/3)

Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas are historic.)
Whenever Alistair attacks, you may pay . If you do, creatures you control get +X/+X until end of turn, where X is the number of historic permanents you control.

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Basri Ket

Basri Ket

Legendary Planeswalker — Basri

+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
?2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
?6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."

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Genesis Chamber

Genesis Chamber

Artifact

Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.

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Kaito Dancing Shadow

Kaito, Dancing Shadow

Legendary Planeswalker — Kaito

Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once.
+1: Up to one target creature can't attack or block until your next turn.
0: Draw a card.
?2: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life."

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Master Splicer

Master Splicer

Creature — Phyrexian Human Artificer (1/1)

When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control get +1/+1.

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