Razor Golem
Darksteel — common
Artifact Creature — Golem
Darksteel — common
Artifact Creature — Golem
TCGPlayer low price:
Buy now! ▶Artifact Creature — Clown Robot (3/3)
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible
Legendary Artifact Creature — Robot (1/1)
When D00-DL, Caricaturist enters the battlefield, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear.
Artifact Creature — Golem (3/2)
Affinity for Swamps (This spell costs less to cast for each Swamp you control.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Artifact Creature — Construct (3/3)
When Multiform Wonder enters the battlefield, you get (three energy counters).
Pay : Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.
Pay : Multiform Wonder gets +2/-2 or -2/+2 until end of turn.
Artifact Creature — Myr (4/4)
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Artifact Creature — Golem (3/2)
Affinity for Mountains (This spell costs less to cast for each Mountain you control.)
Haste
Artifact Creature — Salamander (4/4)
Affinity for artifacts
Artifact landcycling (, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)
Artifact Creature — Golem (2/4)
Affinity for Islands (This spell costs less to cast for each Island you control.)
Flying
Artifact Creature — Golem (5/4)
Affinity for Forests (This spell costs less to cast for each Forest you control.)
Artifact Creature — Dragon (2/2)
Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
Artifact Creature — Scarecrow (4/4)
Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
Thornwatch Scarecrow has vigilance as long as you control a white creature.
Artifact Creature — Construct (6/4)
Reveal Aether Searcher as you draft it. Reveal the next card you draft and note its name.
When Aether Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Aether Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle.
Artifact Creature — Golem (0/0)
Modular—Sunburst (This creature enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Shapeshifter (5/5)
: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.
Artifact Creature — Assembly-Worker (4/5)
Prototype — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Vigilance
, : Put a +1/+1 counter on target Assembly-Worker you control.
Artifact Creature — Juggernaut (7/5)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Barricade Breaker attacks each combat if able.
Artifact Creature — Elephant (4/5)
: Bastion Mastodon gains vigilance until end of turn.
Artifact Creature — Serpent (5/4)
When Bladecoil Serpent enters the battlefield, for each spent to cast it, draw a card.
When Bladecoil Serpent enters the battlefield, for each spent to cast it, each opponent discards a card.
When Bladecoil Serpent enters the battlefield, for each spent to cast it, it gets +1/+0 and gains trample and haste until end of turn.
Artifact Creature — Scarecrow (3/3)
Blazethorn Scarecrow has haste as long as you control a red creature.
Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
Artifact Creature — Cyberman (5/5)
Nonlegendary artifact creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.