Reap and Sow
Darksteel — common
Sorcery
Sets Reap and Sow has been printed in:
Darksteel — common
Sorcery
Sets Reap and Sow has been printed in:
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Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control.
Sorcery
Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.
Sorcery
Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
Sorcery
Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
Sorcery
Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.
Sorcery
Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.
Instant
Choose one —
• Look at the top five cards of target opponent's library, then put them back in any order.
• Look at the top five cards of your library, then put them back in any order.
Entwine (Choose both if you pay the entwine cost.)
Sorcery
Destroy target artifact and all other artifacts with the same name as that artifact.
Sorcery
This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Sorcery
Target creature gets +1/+0 until end of turn for each artifact you control.
Sorcery
Return target artifact card from your graveyard to your hand.
Instant
Choose one —
• Barbed Lightning deals 3 damage to target creature.
• Barbed Lightning deals 3 damage to target player or planeswalker.
Entwine (Choose both if you pay the entwine cost.)
Instant
Choose one —
• Until end of turn, whenever a creature is dealt damage, destroy it.
• Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.
Entwine (Choose both if you pay the entwine cost.)
Instant
Cast this spell only during your turn and only during combat.
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine (Choose both if you pay the entwine cost.)
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