Rebuking Ceremony
Darksteel — rare
Sorcery
Sets Rebuking Ceremony has been printed in:
Darksteel — rare
Sorcery
Sets Rebuking Ceremony has been printed in:
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Choose one —
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle.
Entwine (Choose both if you pay the entwine cost.)
Sorcery
Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.
Instant
Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.
Sorcery
Destroy target artifact and all other artifacts with the same name as that artifact.
Sorcery
Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
Sorcery
Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control.
Sorcery
Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
Sorcery
This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Sorcery
Target creature gets +1/+0 until end of turn for each artifact you control.
Sorcery
Return target artifact card from your graveyard to your hand.
Sorcery
Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.
Sorcery
Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Target player loses 1 life for each tapped artifact they control.
Instant
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
Instant
Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.)
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