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Second Sight (Darksteel)

Second Sight

Darksteel — uncommon

Instant

Second Sight rulings:

There are no rulings for Second Sight.

Second Sight (Darksteel)

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Tahngarths Glare

Tahngarth's Glare

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Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.

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Silverback Elder

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Creature — Ape Shaman (5/7)

Whenever you cast a creature spell, choose one —
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life.

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Trickery Charm

Trickery Charm

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Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.

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Gollum Scheming Guide

Gollum, Scheming Guide

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Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.

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Maestros Charm

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Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
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Discombobulate

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Counter target spell. Look at the top four cards of your library, then put them back in any order.

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Look at the top five cards of your library, then put them back in any order.

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Spy Network

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Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.

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Architects of Will

Architects of Will

Artifact Creature — Human Wizard (3/3)

When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.
Cycling (, Discard this card: Draw a card.)

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Aven Fateshaper

Aven Fateshaper

Creature — Bird Wizard (4/5)

Flying
When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order.
: Look at the top four cards of your library, then put them back in any order.

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Crystal Seer

Crystal Seer

Creature — Vedalken Wizard (2/2)

When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order.
: Return Crystal Seer to its owner's hand.

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Descendant of Soramaro

Descendant of Soramaro

Creature — Human Wizard (2/3)

: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.

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Elemental Augury

Elemental Augury

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: Look at the top three cards of target player's library, then put them back in any order.

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--
GiltLeaf Seer

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, : Look at the top two cards of your library, then put them back in any order.

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Halimar Depths

Halimar Depths

Land

Halimar Depths enters the battlefield tapped.
When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.
: Add .

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Information Dealer

Information Dealer

Creature — Human Wizard (1/1)

: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.

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Inkfathom Divers

Inkfathom Divers

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Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.

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Mirris Guile

Mirri's Guile

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At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.

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Natural Selection

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Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.

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Omen

Omen

Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.

3.4 /10
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