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Azorius Herald (Dissension)

Azorius Herald

Dissension — uncommon

Creature — Spirit

Sets Azorius Herald has been printed in:

Azorius Herald (Dissension)

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2.62/10

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Cards like Azorius Herald in Dissension:

Squealing Devil

Squealing Devil

Creature — Devil (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Squealing Devil enters the battlefield, you may pay . If you do, target creature gets +X/+0 until end of turn.
When Squealing Devil enters the battlefield, sacrifice it unless was spent to cast it.

1.4 /10
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Plaxmanta

Plaxmanta

Creature — Beast (2/2)

Flash
When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
When Plaxmanta enters the battlefield, sacrifice it unless was spent to cast it.

5.2 /10
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Court Hussar

Court Hussar

Creature — Vedalken Knight (1/3)

Vigilance
When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When Court Hussar enters the battlefield, sacrifice it unless was spent to cast it.

2.8 /10
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Crypt Champion

Crypt Champion

Creature — Zombie (2/2)

Double strike
When Crypt Champion enters the battlefield, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield.
When Crypt Champion enters the battlefield, sacrifice it unless was spent to cast it.

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Patagia Viper

Patagia Viper

Creature — Snake (2/1)

Flying
When Patagia Viper enters the battlefield, create two 1/1 green and blue Snake creature tokens.
When Patagia Viper enters the battlefield, sacrifice it unless was spent to cast it.

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Aurora Eidolon

Aurora Eidolon

Creature — Spirit (2/2)

, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn.
Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.

1.5 /10
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Stoic Ephemera

Stoic Ephemera

Creature — Spirit (5/5)

Defender (This creature can't attack.)
Flying
When Stoic Ephemera blocks, sacrifice it at end of combat.

0.9 /10
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Haazda Shield Mate

Haazda Shield Mate

Creature — Human Soldier (1/1)

At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay .
: The next time a source of your choice would deal damage to you this turn, prevent that damage.

0.9 /10
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Soulsworn Jury

Soulsworn Jury

Creature — Spirit (1/4)

Defender (This creature can't attack.)
, Sacrifice Soulsworn Jury: Counter target creature spell.

4.2 /10
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Beacon Hawk

Beacon Hawk

Creature — Bird (1/1)

Flying
Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.
: Beacon Hawk gets +0/+1 until end of turn.

3.7 /10
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Entropic Eidolon

Entropic Eidolon

Creature — Spirit (2/2)

, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life.
Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand.

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Freewind Equenaut

Freewind Equenaut

Creature — Human Archer (2/2)

Flying
As long as Freewind Equenaut is enchanted, it has ": Freewind Equenaut deals 2 damage to target attacking or blocking creature."

1.5 /10
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Guardian of the Guildpact

Guardian of the Guildpact

Creature — Spirit (2/3)

Protection from monocolored

1.7 /10
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Mistral Charger

Mistral Charger

Creature — Pegasus (2/1)

Flying

1.4 /10
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Wakestone Gargoyle

Wakestone Gargoyle

Creature — Gargoyle (3/4)

Defender, flying
: Creatures you control with defender can attack this turn as though they didn't have defender.

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Avatar of Discord

Avatar of Discord

Creature — Avatar (5/3)

( can be paid with either or .)
Flying
When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.

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Drekavac

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Creature — Beast (3/3)

When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card.

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FlameKin War Scout

Flame-Kin War Scout

Creature — Elemental Scout (2/4)

When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

0.2 /10
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Coiling Oracle

Coiling Oracle

Creature — Snake Elf Druid (1/1)

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

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Cytoplast RootKin

Cytoplast Root-Kin

Creature — Elemental Mutant (0/0)

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.

4.8 /10
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