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Isperia the Inscrutable (Dissension)

Isperia the Inscrutable

Dissension — Rare

Legendary Creature Sphinx

Isperia the Inscrutable is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Isperia the Inscrutable (Dissension)
Price: PaperMTGO

TCGPlayer avg. price:

$0.48

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Rating:

7.33/10

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Cards like Isperia the Inscrutable in Standard format:

Emperor s Vanguard

Emperor's Vanguard

Creature Human Scout (4/3)

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Djeru  With Eyes Open

Djeru, With Eyes Open

Legendary Creature Human Warrior (4/3)

Vigilance

When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library.

If a source would deal damage to a planeswalker you control, prevent 1 of that damage.

5.6 /10
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Sun Blessed Mount

Sun-Blessed Mount

Creature Dinosaur (4/4)

When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it.

5 /10
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Deadeye Quartermaster

Deadeye Quartermaster

Creature Human Pirate (2/2)

When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library.

4.8 /10
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Deadeye Brawler

Deadeye Brawler

Creature Human Pirate (2/4)

Deathtouch

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

6.4 /10
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Self Assembler

Self-Assembler

Artifact Creature Assembly-Worker (4/4)

When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library.

0.4 /10
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Seafloor Oracle

Seafloor Oracle

Creature Merfolk Wizard (2/3)

Whenever a Merfolk you control deals combat damage to a player, draw a card.

5.8 /10
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Vizier of the Anointed

Vizier of the Anointed

Creature Human Cleric (2/4)

When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle your library.

Whenever you activate an eternalize or embalm ability, draw a card.

7.1 /10
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Forerunner of the Empire

Forerunner of the Empire

Creature Human Soldier (1/3)

When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle your library and put that card on top of it.

Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.

6.8 /10
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Forerunner of the Heralds

Forerunner of the Heralds

Creature Merfolk Scout (3/2)

When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it.

Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.

6.6 /10
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Skyship Plunderer

Skyship Plunderer

Creature Human Pirate (2/1)

Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

4.5 /10
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Gishath  Sun s Avatar

Gishath, Sun's Avatar

Legendary Creature Dinosaur Avatar (7/6)

Trample, vigilance, haste

Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.

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--
Trophy Mage

Trophy Mage

Creature Human Wizard (2/2)

When Trophy Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 3, reveal it, put it into your hand, then shuffle your library.

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Rashmi  Eternities Crafter

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Legendary Creature Elf Druid (2/3)

Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.

8.6 /10
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Aven Wind Guide

Aven Wind Guide

Creature Bird Warrior (2/3)

Flying, vigilance

Creature tokens you control have flying and vigilance.

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

3.3 /10
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Priest of the Wakening Sun

Priest of the Wakening Sun

Creature Human Cleric (1/1)

At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.

, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library.

5 /10
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Azor  the Lawbringer

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Legendary Creature Sphinx (6/6)

Flying

When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn.

Whenever Azor attacks, you may pay . If you do, you gain X life and draw X cards.

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Daring Saboteur

Daring Saboteur

Creature Human Pirate (2/1)

: Daring Saboteur can't be blocked this turn.

Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.

5 /10
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Empyreal Voyager

Empyreal Voyager

Creature Vedalken Scout (2/3)

Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many (energy counters).

3.7 /10
$0.18
Twilight Prophet

Twilight Prophet

Creature Vampire Cleric (2/4)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.

9 /10
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