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Supply    Demand (Dissension)

Supply // Demand

Dissension — uncommon

Sorcery // Sorcery

Supply // Demand legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Not legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Not legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Legal

Supply    Demand (Dissension)

TCGPlayer low price:

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Rating:

4.94/10

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Search your library for a card, put it into your hand, then shuffle.

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Kellan the FaeBlooded  Birthright Boon

Kellan, the Fae-Blooded // Birthright Boon

Legendary Creature — Human Faerie // Sorcery — Adventure (2/2)

Double strike
Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded.

Birthright Boon

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

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Titanias Command

Titania's Command

Sorcery

Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.

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Daring Discovery

Daring Discovery

Sorcery

Up to three target creatures can't block this turn.
Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

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Fell Horseman  Deathly Ride

Fell Horseman // Deathly Ride

Creature — Zombie Knight // Sorcery — Adventure (3/3)

When Fell Horseman dies, put it on the bottom of its owner's library.

Deathly Ride

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

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Belunas Gatekeeper  Entry Denied

Beluna's Gatekeeper // Entry Denied

Creature — Giant Soldier // Sorcery — Adventure (6/5)



Entry Denied

Return target creature you don't control with mana value 3 or less to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

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Hearth Elemental  Stoke Genius

Hearth Elemental // Stoke Genius

Creature — Elemental // Sorcery — Adventure (4/5)

This spell costs less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.

Stoke Genius

Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.)

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Kellan Daring Traveler  Journey On

Kellan, Daring Traveler // Journey On

Legendary Creature — Human Faerie Scout // Sorcery — Adventu (2/3)

Whenever Kellan, Daring Traveler attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard.

Journey On

Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.)

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Rise of the Ants

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Create two 3/3 green Insect creature tokens. You gain 2 life.
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Walk with the Ancestors

Walk with the Ancestors

Sorcery

Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

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Beanstalk Wurm  Plant Beans

Beanstalk Wurm // Plant Beans

Creature — Plant Wurm // Sorcery — Adventure (5/4)

Reach

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You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)

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Bellowing Bruiser  Beat a Path

Bellowing Bruiser // Beat a Path

Creature — Ogre // Sorcery — Adventure (4/4)

Haste

Beat a Path

Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.)

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Besotted Knight  Betroth the Beast

Besotted Knight // Betroth the Beast

Creature — Human Knight // Sorcery — Adventure (3/3)



Betroth the Beast

Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward .)

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Faerie Slumber Party

Faerie Slumber Party

Sorcery

Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying."

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Herd Migration

Herd Migration

Sorcery

Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.
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Invasion of Kylem  Valors Reach Tag Team

Invasion of Kylem // Valor's Reach Tag Team

Battle — Siege // Sorcery

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.

Valor's Reach Tag Team

Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature."

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Invoke the Ancients

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Kellan Inquisitive Prodigy  Tail the Suspect

Kellan, Inquisitive Prodigy // Tail the Suspect

Legendary Creature — Human Faerie Detective // Sorcery — Adv (3/4)

Flying, vigilance
Whenever Kellan, Inquisitive Prodigy attacks, destroy up to one target artifact. If you controlled that permanent, draw a card.

Tail the Suspect

Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)

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Stormkeld Vanguard  Bear Down

Stormkeld Vanguard // Bear Down

Creature — Giant Warrior // Sorcery — Adventure (6/7)

Stormkeld Vanguard can't be blocked by creatures with power 2 or less.

Bear Down

Destroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)

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Vantress Transmuter  Croaking Curse

Vantress Transmuter // Croaking Curse

Creature — Human Wizard // Sorcery — Adventure (3/4)



Croaking Curse

Tap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

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