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Valor Made Real (Dissension)

Valor Made Real

Dissension — Common

Instant

Valor Made Real is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Valor Made Real (Dissension)
Price: PaperMTGO

TCGPlayer avg. price:

$0.16

$0.07 $0.16 $0.80
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Rating:

7.58/10

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Cards like Valor Made Real in Standard format:

Lithomancer s Focus

Lithomancer's Focus

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Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

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Searing Light

Searing Light

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Destroy target attacking or blocking creature with power 2 or less.

7.3 /10
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Built to Last

Built to Last

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Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.6 /10
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Strength of Arms

Strength of Arms

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Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield.

6.5 /10
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Give No Ground

Give No Ground

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Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.

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Roil s Retribution

Roil's Retribution

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Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.

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Vines of the Recluse

Vines of the Recluse

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Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

6.5 /10
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Encircling Fissure

Encircling Fissure

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Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2 (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

5.7 /10
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Eerie Interlude

Eerie Interlude

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Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

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Fall of the Titans

Fall of the Titans

Instant

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Fall of the Titans deals X damage to each of up to two target creatures and/or players.

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Outnumber

Outnumber

Instant

Outnumber deals damage to target creature equal to the number of creatures you control.

5.8 /10
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Blessed Alliance

Blessed Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Target player gains 4 life.

Untap up to two target creatures.

Target opponent sacrifices an attacking creature.

8.9 /10
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Dual Shot

Dual Shot

Instant

Dual Shot deals 1 damage to each of up to two target creatures.

6.5 /10
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Tandem Tactics

Tandem Tactics

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Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

6.2 /10
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Dazzling Reflection

Dazzling Reflection

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You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

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Otherworldly Outburst

Otherworldly Outburst

Instant

Target creature gets +1/+0 until end of turn. When that creature dies this turn, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

7.6 /10
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Expose Evil

Expose Evil

Instant

Tap up to two target creatures.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

6.2 /10
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Gideon s Phalanx

Gideon's Phalanx

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Put four 2/2 white Knight creature tokens with vigilance onto the battlefield.

Spell mastery If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.

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Tenacity

Tenacity

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Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

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Borrowed Grace

Borrowed Grace

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Creatures you control get +2/+0 until end of turn.

Creatures you control get +0/+2 until end of turn.

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